I have created a folder called "spel", and in that folder I have 2 subfolders, the first subfolder is called "rain" and inside it I have the class file "Game". The second subfolder is called "graphics", and inside that I have my class file "Screen".
Please, it would make me so happy to know what I'm doing wrong.
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- class Game:
- -----------------------------
- package spel;
- import graphics.Screen;
- import java.awt.Canvas;
- import java.awt.Color;
- import java.awt.Dimension;
- import java.awt.Graphics;
- import java.awt.image.BufferStrategy;
- import java.awt.image.BufferedImage;
- import java.awt.image.DataBufferInt;
- import javax.swing.JFrame;
- public class Game extends Canvas implements Runnable {
- private static final long serialVersionUID = 1L;
- public static int width = 300;
- public static int height = width/16*9;
- public static int scale = 3;
- private Thread thread;
- private JFrame frame;
- private boolean running = false;
- private Screen screen;
- private BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
- private int [] pixels = ((DataBufferInt)image.getRaster().getDataBuffer()).getData();
- public Game() {
- Dimension size = new Dimension(width * scale, height * scale);
- setPreferredSize(size);
- frame = new JFrame();
- }
- public synchronized void start() {
- running = true;
- thread = new Thread(this, "Display");
- thread.start();
- }
- public synchronized void stop(){
- running = false;
- try {
- thread.join();
- }catch(InterruptedException e){
- e.printStackTrace();
- }
- }
- public void run() {
- while(running) {
- update();
- render();
- }
- }
- public void update() {
- }
- public void render() {
- BufferStrategy bs = getBufferStrategy();
- if (bs == null) {
- createBufferStrategy(3);
- return;
- }
- Graphics g = bs.getDrawGraphics();
- g.setColor(Color.BLACK);
- g.fillRect(0, 0, getWidth(), getHeight());
- g.dispose();
- bs.show();
- }
- public static void main(String[]args) {
- Game game = new Game();
- game.frame.setResizable(false);
- game.frame.setTitle("Rain");
- game.frame.add(game);
- game.frame.pack();
- game.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
- game.frame.setLocationRelativeTo(null);
- game.frame.setVisible(true);
- game.start();
- }
- }
- class Screen:
- -----------------------------
- package spel;
- //https://www.youtube.com/watch?v=fPSJnzA0nLY = Här är du!
- public class Screen {
- private int width;
- private int height;
- public int [] pixels;
- public Screen(int width, int height) {
- this.width = width;
- this.height = height;
- }
- }
- -----------------------------
- Error:
- Game.java:4: error: package graphics does not exist
- import graphics.Screen;
- ^
- Game.java:27: error: cannot find symbol
- private Screen screen;
- ^
- symbol: class Screen
- location: class Game
- 2 errors