im making the game volfied(or xonics whatever version you know of it) as a java applet.
the short version is that i have an array of 500x500 that emulates the playing field where theres a '1' the pixel corresponding on the playing field should be a different color and where theres a zero its the defualt white.
problem is that painting pixel by pixel with drawrect(x,y,1,1) is absurdly heavy
with that big of an array and it makes the applet run slow.
any thoughts would be appreciated.