Hi there I have a question for my Character Generator I'm making for a Tabletop game I'm developing, and I've uploaded the problem file here http://www.twistedpancreas.com/test/strongProblem.fla (http://www.twistedpancreas.com/test/strongProblem.swf).
You get to type in your Str value and then later on could choose a Trait like Strong (ie type in a value next to Strong then click Strong), problem is I have the Str input value in a onEnterFrame (so that you get instant feedback on how much the Str value costs), and so when the Strong trait value gets added to the Str value it appears for a millisecond then reverts to what was originally typed.
How do I get the Strong value to remain added to the Str value?
Because i would have thought the Strong button code inside "traits_mc" would have this:
gStrCost = Number(gStrCost) + (Number(myStrongTxt.text));
but that doesnt seem to work :(
Any help would be appreciated.
Thanks in advance.