Hello im having hard time compiling this could anyone that knows what they are doing see what is wrong with this code?
The complete sources: https://github.com/nullkey/et-sdl-sound
In short what it is suppose to do is make
a linux game called Wolfenstein Enemy Territory
work with correct sound to fix "no-sound issue"
how ever why i need to recompile it is couse
released a new bin for Wolfenstein pointing to a new master-server since idsoftware no longer has its own active. but then ofc CRC32 check doesnt match so no sound emulation is started, ive included the version in code now
Can someone try and do a compile to see if they can make it work "et-sdl-sound.so" is the finall goal ;)
errors so far:
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- #make -f Makefile
- /usr/bin/g++ -m32 -O2 -fomit-frame-pointer -Wall -fPIC -D__SDL -D__DLOPEN_SDL -D__DEFAULT_BACKEND=SDL -c hooks.cpp -o build/hooks.o
- hooks.cpp:98:3: error: stray ‘#’ in program
- hooks.cpp:150:3: error: stray ‘#’ in program
- hooks.cpp: In function ‘void initHooks()’:
- hooks.cpp:98:18: error: ‘include’ was not declared in this scope
- hooks.cpp:98:27: error: ‘limits’ was not declared in this scope
- make: *** [build/hooks.o] Error 1