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Problem Multiple definition of enum

Hi

I was implementing BFS and DFS

So I have three class stack,queue,node and main class

I have put Node class in Node.h

Expand|Select|Wrap|Line Numbers
  1. #define SIZE_NEIGHBOURS 10
  2. #define SIZE_GRAPH 100
  3. #include<iostream>
  4. enum STATUS{ready=0,waiting=1,processed=2};
  5. class Node
  6.  {
  7.      public:
  8.      char info;
  9.      int distance;
  10.       STATUS node_status;
  11.      Node *adjacent[SIZE_NEIGHBOURS];
  12.      Node *next;
  13.      Node()
  14.      {
  15.         // cout<<"Hui";
  16.          info=0;
  17.          distance=0;
  18.          next=NULL;
  19.          node_status=ready;
  20.          for(int i=0;i<SIZE_NEIGHBOURS;i++)
  21.             adjacent[i]=NULL;
  22.      }
  23.  };
  24.  
I #include"node.h" in both stack and queue headers..

Now when I #include"stack.h" and #include"queue.h" I got an error multiple definition of enuf status. I know the reason that it is defined twice

1) node of stack
2) node of queue
Whats the possible solution to avoid this???Please help...
Mar 30 '10 #1

✓ answered by Banfa

You include files should use multiple include protection mechanisms, the most ubiquitous being use of preprocessor symbols like this

Expand|Select|Wrap|Line Numbers
  1. #ifndef NODE_H_INCLUDED
  2. #define NODE_H_INCLUDED
  3.  
  4. // Declarations and definitions of node.h
  5.  
  6. #endif
  7.  
This will stop the declarations in node.h being processed more than once which is what the problem is.

4 15926
RedSon
5,000 Expert 4TB
Your names are colliding with standard names, please try renaming your class names to something a bit different and try again.
Mar 30 '10 #2
Banfa
9,065 Expert Mod 8TB
You include files should use multiple include protection mechanisms, the most ubiquitous being use of preprocessor symbols like this

Expand|Select|Wrap|Line Numbers
  1. #ifndef NODE_H_INCLUDED
  2. #define NODE_H_INCLUDED
  3.  
  4. // Declarations and definitions of node.h
  5.  
  6. #endif
  7.  
This will stop the declarations in node.h being processed more than once which is what the problem is.
Mar 30 '10 #3
@Redson

It worked earlier with same names

@banfa

I copy pasted the code(of yours) it still gave same error...Now what i did

Expand|Select|Wrap|Line Numbers
  1. #ifndef SIZE_GRAPH
  2. #define SIZE_NEIGHBOURS 10
  3. #define SIZE_GRAPH 100
  4. #include<iostream>
  5. enum STATUS{ready=0,waiting=1,processed=2};
  6. class Node
  7.  {
  8.      public:
  9.      char info;
  10.      int distance;
  11.       STATUS node_status;
  12.      Node *adjacent[SIZE_NEIGHBOURS];
  13.      Node *next;
  14.      Node()
  15.      {
  16.         // cout<<"Hui";
  17.          info=0;
  18.          distance=0;
  19.          next=NULL;
  20.          node_status=ready;
  21.          for(int i=0;i<SIZE_NEIGHBOURS;i++)
  22.             adjacent[i]=NULL;
  23.      }
  24.  };
  25. #endif
  26.  
  27.  
It worked....Can you please tell me what you were saying?Hope I ll learn something...And thanks for your help
Mar 30 '10 #4
got the answer

it should be

#ifndef NODE_H
#define NODE_H

Many Thanks to all
Mar 30 '10 #5

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