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how to put 8 "int" => 10100010 into one character of type "char"

I try to put 8 int bit for example 10100010 into one character of type
char(1 octet) with no hope . Could anyone propose a simple way to do
it? Thank you very much.
Jun 27 '08 #1
13 2745
Anna <pe*********@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of type
char(1 octet) with no hope . Could anyone propose a simple way to do
it? Thank you very much.
It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of thing.

--
Ben.
Jun 27 '08 #2
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of type
char(1 octet) with no hope . Could anyone propose a simple way to do
it? Thank you very much.

It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of thing.

--
Ben.
thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a char as a
type of data since each int comprise between 2-4 octet and one char is
only 1 octet (=8 bits 0 or 1). I guess it will make the simulator run
faster, I'm not sure.
Jun 27 '08 #3
Anna <pe*********@gmail.comwrites:
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
>Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of type
char(1 octet) with no hope . Could anyone propose a simple way to do
it? Thank you very much.

It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of thing.

--
Ben.
Best not quote sig blocks.
thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a char as a
type of data since each int comprise between 2-4 octet and one char is
only 1 octet (=8 bits 0 or 1). I guess it will make the simulator run
faster, I'm not sure.
For your information, in C a char is not always an octet and there are
systems where the sizes of the various types can be quite surprising.
I don't think that affects your question, though.

I can't tell if I answered your question. If I did not, you need to
give much more information. Some actual code is often the best way
for people here to see what the problem is.

--
Ben.
Jun 27 '08 #4
On 15 juin, 12:20, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of type
char(1 octet) with no hope . Could anyone propose a simple way to do
it? Thank you very much.
It would help is we saw what you did. I would write:
unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */
Not that unsigned char is almost always safer for this sort of thing.
--
Ben.

Best not quote sig blocks.
thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a char as a
type of data since each int comprise between 2-4 octet and one char is
only 1 octet (=8 bits 0 or 1). I guess it will make the simulator run
faster, I'm not sure.

For your information, in C a char is not always an octet and there are
systems where the sizes of the various types can be quite surprising.
I don't think that affects your question, though.

I can't tell if I answered your question. If I did not, you need to
give much more information. Some actual code is often the best way
for people here to see what the problem is.

--
Ben.
I think I'll have to try to understand the simulator first. it's a
very complicate network simulator with lots of code :-(. I will try to
implement what you suggested and will post the code if I have further
information. thank you very much.
Jun 27 '08 #5
Hi

On Sun, 15 Jun 2008 03:00:50 -0700, Anna wrote:
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
>Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of
type char(1 octet) with no hope . Could anyone propose a simple way
to do it? Thank you very much.

It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of thing.
thank you Ben. I have bit sequence 01010101.... that I want to implement
into a simulator, but in the simulator, they use a char as a type of
data since each int comprise between 2-4 octet and one char is only 1
octet (=8 bits 0 or 1). I guess it will make the simulator run faster,
I'm not sure.
Do you mean that you have eight integers but that each one has either the
value 1 or 0? In that case, do:

Est-ce que vous-voulez dire que vous avez huite integers et que chaqun
d'entre eux a le valeur 1 ou 0? En ce cas, faitez:

int integers[8];
unsigned char character;

character= ( integers[0] ? (1 << 0) : 0 )
| ( integers[1] ? (1 << 1) : 0 )
| ( integers[2] ? (1 << 2) : 0 )
| ( integers[3] ? (1 << 3) : 0 )
| ( integers[4] ? (1 << 4) : 0 )
| ( integers[5] ? (1 << 5) : 0 )
| ( integers[6] ? (1 << 6) : 0 )
| ( integers[7] ? (1 << 7) : 0 );

Actually this works if the integers have the value 0 or non-0. If you
are certain that they can only be 1 or 0, the following may be faster:

Ceci marche si les integers ont les valeurs 0 ou non-0. Si vous etez
certain que ils n'ont que 1 ou 0, le ci-dessus peut-etre plus vite:

character= (integers[0] << 0)
| ( integers[1] << 1)
| ( integers[2] << 2)
| ( integers[3] << 3)
| ( integers[4] << 4)
| ( integers[5] << 5)
| ( integers[6] << 6)
| ( integers[7] << 7);

HTH
viza
Jun 27 '08 #6
viza wrote:
Anna wrote:
>Ben Bacarisse <ben.use...@bsb.me.ukwrote:
>>Anna <petitmou...@gmail.comwrites:

I try to put 8 int bit for example 10100010 into one character
of type char(1 octet) with no hope . Could anyone propose a
simple way to do it? Thank you very much.

It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of
thing.

thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a
char as a type of data since each int comprise between 2-4 octet
and one char is only 1 octet (=8 bits 0 or 1). I guess it will
make the simulator run faster, I'm not sure.

Do you mean that you have eight integers but that each one has
either the value 1 or 0? In that case, do:

Est-ce que vous-voulez dire que vous avez huite integers et que
chaqun d'entre eux a le valeur 1 ou 0? En ce cas, faitez:

int integers[8];
unsigned char character;

character= ( integers[0] ? (1 << 0) : 0 )
| ( integers[1] ? (1 << 1) : 0 )
| ( integers[2] ? (1 << 2) : 0 )
| ( integers[3] ? (1 << 3) : 0 )
| ( integers[4] ? (1 << 4) : 0 )
| ( integers[5] ? (1 << 5) : 0 )
| ( integers[6] ? (1 << 6) : 0 )
| ( integers[7] ? (1 << 7) : 0 );

Actually this works if the integers have the value 0 or non-0.
If you are certain that they can only be 1 or 0, the following
may be faster:

Ceci marche si les integers ont les valeurs 0 ou non-0. Si vous
etez certain que ils n'ont que 1 ou 0, le ci-dessus peut-etre
plus vite:

character= (integers[0] << 0)
| ( integers[1] << 1)
| ( integers[2] << 2)
| ( integers[3] << 3)
| ( integers[4] << 4)
| ( integers[5] << 5)
| ( integers[6] << 6)
| ( integers[7] << 7);
What gives you the idea that Anna speaks French?

--
[mail]: Chuck F (cbfalconer at maineline dot net)
[page]: <http://cbfalconer.home.att.net>
Try the download section.
** Posted from http://www.teranews.com **
Jun 27 '08 #7
CBFalconer wrote:
What gives you the idea that Anna speaks French?
Her email address petitmuoton?
Jun 27 '08 #8
CBFalconer wrote:
viza wrote:
>Anna wrote:
>>Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:

I try to put 8 int bit for example 10100010 into one character
of type char(1 octet) with no hope . Could anyone propose a
simple way to do it? Thank you very much.
It would help is we saw what you did. I would write:

unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */

Not that unsigned char is almost always safer for this sort of
thing.
thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a
char as a type of data since each int comprise between 2-4 octet
and one char is only 1 octet (=8 bits 0 or 1). I guess it will
make the simulator run faster, I'm not sure.
Do you mean that you have eight integers but that each one has
either the value 1 or 0? In that case, do:

Est-ce que vous-voulez dire que vous avez huite integers et que
chaqun d'entre eux a le valeur 1 ou 0? En ce cas, faitez:

int integers[8];
unsigned char character;

character= ( integers[0] ? (1 << 0) : 0 )
| ( integers[1] ? (1 << 1) : 0 )
| ( integers[2] ? (1 << 2) : 0 )
| ( integers[3] ? (1 << 3) : 0 )
| ( integers[4] ? (1 << 4) : 0 )
| ( integers[5] ? (1 << 5) : 0 )
| ( integers[6] ? (1 << 6) : 0 )
| ( integers[7] ? (1 << 7) : 0 );

Actually this works if the integers have the value 0 or non-0.
If you are certain that they can only be 1 or 0, the following
may be faster:

Ceci marche si les integers ont les valeurs 0 ou non-0. Si vous
etez certain que ils n'ont que 1 ou 0, le ci-dessus peut-etre
plus vite:

character= (integers[0] << 0)
| ( integers[1] << 1)
| ( integers[2] << 2)
| ( integers[3] << 3)
| ( integers[4] << 4)
| ( integers[5] << 5)
| ( integers[6] << 6)
| ( integers[7] << 7);

What gives you the idea that Anna speaks French?
Calling herself 'petitmouton' is a clue.

--
Joe Wright
"Everything should be made as simple as possible, but not simpler."
--- Albert Einstein ---
Jun 27 '08 #9

"viza" <to******@gmil.comwrote in message
On Sun, 15 Jun 2008 03:00:50 -0700, Anna wrote:

Est-ce que vous-voulez dire que vous avez huite integers et que chaqun
d'entre eux a le valeur 1 ou 0? En ce cas, faitez:
Crosspost French to comp.lang.c.fr

--
Free games and programming goodies.
http://www.personal.leeds.ac.uk/~bgy1mm

Jun 27 '08 #10

"Anna" <pe*********@gmail.comwrote in message
thank you Ben. I have bit sequence 01010101.... that I want to
implement into a simulator, but in the simulator, they use a char as a
type of data since each int comprise between 2-4 octet and one char is
only 1 octet (=8 bits 0 or 1). I guess it will make the simulator run
faster, I'm not sure.
char inputchar = 0x55; will set the variable inputchar to 01010101

--
Free games and programming goodies.
http://www.personal.leeds.ac.uk/~bgy1mm

Jun 27 '08 #11
On 15 Jun 2008 at 15:27, Malcolm McLean wrote:
"viza" <to******@gmil.comwrote in message
>Est-ce que vous-voulez dire que vous avez huite integers et que chaqun
d'entre eux a le valeur 1 ou 0? En ce cas, faitez:
Crosspost French to comp.lang.c.fr
Describing that as French is more than a little generous...

Jun 27 '08 #12
On 15 juin, 13:33, viza <tom.v...@gmil.comwrote:
Hi

On Sun, 15 Jun 2008 03:00:50 -0700, Anna wrote:
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of
type char(1 octet) with no hope . Could anyone propose a simple way
to do it? Thank you very much.
It would help is we saw what you did. I would write:
unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */
Not that unsigned char is almost always safer for this sort of thing.
thank you Ben. I have bit sequence 01010101.... that I want to implement
into a simulator, but in the simulator, they use a char as a type of
data since each int comprise between 2-4 octet and one char is only 1
octet (=8 bits 0 or 1). I guess it will make the simulator run faster,
I'm not sure.

Do you mean that you have eight integers but that each one has either the
value 1 or 0? In that case, do:

Est-ce que vous-voulez dire que vous avez huite integers et que chaqun
d'entre eux a le valeur 1 ou 0? En ce cas, faitez:

int integers[8];
unsigned char character;

character= ( integers[0] ? (1 << 0) : 0 )
| ( integers[1] ? (1 << 1) : 0 )
| ( integers[2] ? (1 << 2) : 0 )
| ( integers[3] ? (1 << 3) : 0 )
| ( integers[4] ? (1 << 4) : 0 )
| ( integers[5] ? (1 << 5) : 0 )
| ( integers[6] ? (1 << 6) : 0 )
| ( integers[7] ? (1 << 7) : 0 );

Actually this works if the integers have the value 0 or non-0. If you
are certain that they can only be 1 or 0, the following may be faster:

Ceci marche si les integers ont les valeurs 0 ou non-0. Si vous etez
certain que ils n'ont que 1 ou 0, le ci-dessus peut-etre plus vite:

character= (integers[0] << 0)
| ( integers[1] << 1)
| ( integers[2] << 2)
| ( integers[3] << 3)
| ( integers[4] << 4)
| ( integers[5] << 5)
| ( integers[6] << 6)
| ( integers[7] << 7);

HTH
viza
Bonjour Viza,
Bien joué, je parle français aussi :-) merce beaucoup pour ta réponse.
Je trouve très intéressant et je pense que je vais essayer
d'implementer ce ci sur mon programme. Merci, merci, merci
Anna

Jun 27 '08 #13
On 15 juin, 13:33, viza <tom.v...@gmil.comwrote:
Hi

On Sun, 15 Jun 2008 03:00:50 -0700, Anna wrote:
On 15 juin, 11:52, Ben Bacarisse <ben.use...@bsb.me.ukwrote:
Anna <petitmou...@gmail.comwrites:
I try to put 8 int bit for example 10100010 into one character of
type char(1 octet) with no hope . Could anyone propose a simple way
to do it? Thank you very much.
It would help is we saw what you did. I would write:
unsigned char c = 0xA2; /* Hex A2 is 1010 0010 */
Not that unsigned char is almost always safer for this sort of thing.
thank you Ben. I have bit sequence 01010101.... that I want to implement
into a simulator, but in the simulator, they use a char as a type of
data since each int comprise between 2-4 octet and one char is only 1
octet (=8 bits 0 or 1). I guess it will make the simulator run faster,
I'm not sure.

Do you mean that you have eight integers but that each one has either the
value 1 or 0? In that case, do:

Est-ce que vous-voulez dire que vous avez huite integers et que chaqun
d'entre eux a le valeur 1 ou 0? En ce cas, faitez:

int integers[8];
unsigned char character;

character= ( integers[0] ? (1 << 0) : 0 )
| ( integers[1] ? (1 << 1) : 0 )
| ( integers[2] ? (1 << 2) : 0 )
| ( integers[3] ? (1 << 3) : 0 )
| ( integers[4] ? (1 << 4) : 0 )
| ( integers[5] ? (1 << 5) : 0 )
| ( integers[6] ? (1 << 6) : 0 )
| ( integers[7] ? (1 << 7) : 0 );

Actually this works if the integers have the value 0 or non-0. If you
are certain that they can only be 1 or 0, the following may be faster:

Ceci marche si les integers ont les valeurs 0 ou non-0. Si vous etez
certain que ils n'ont que 1 ou 0, le ci-dessus peut-etre plus vite:

character= (integers[0] << 0)
| ( integers[1] << 1)
| ( integers[2] << 2)
| ( integers[3] << 3)
| ( integers[4] << 4)
| ( integers[5] << 5)
| ( integers[6] << 6)
| ( integers[7] << 7);

HTH
viza
Bonjour Viza,
Oui, je parle français aussi :-) merci beaucoup pour ton aide. Ton
programme me semble très intéressant, je vais essayer d'implementer ce
ci sur le simulateur. Merci beaucoup.
Anna
Jun 27 '08 #14

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