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May the size argument of operator new overflow?

Hello!

Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to be
allocated? For example:

struct S
{
char a[64];
};

S* allocate(int size)
{
return new S[size]; // What happens here?
}

int main()
{
allocate(0x7FFFFFFF);
}
Jun 27 '08 #1
30 2640
Angel Tsankov wrote:
Hello!

Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to be
allocated? For example:
size_t will always be wide enough to represent the maximum memory range
on a given system.

If the system can't supply the requested size, new throws std::bad_alloc.

--
Ian Collins.
Jun 27 '08 #2
On Jun 18, 5:44*am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
Hello!

Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to be
allocated? For example:
Yes. You cannot exceed numeric_limits<size_t>::max(). The same is
true for array size.
Jun 27 '08 #3
Hello!
>
Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to be
allocated? For example:
Yes. You cannot exceed numeric_limits<size_t>::max(). The same is
true for array size.

OK, but what happens in the example that you have cut off?
Jun 27 '08 #4
>Hello!
>>
Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to
be
allocated? For example:
size_t will always be wide enough to represent the maximum memory range
on a given system.

If the system can't supply the requested size, new throws std::bad_alloc.
This is not an answer to the question what happens in the example you have
cut off.
Jun 27 '08 #5
On Jun 18, 8:44*am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
If the system can't supply the requested size, new throws std::bad_alloc.

This is not an answer to the question what happens in the example you have
cut off.
Either the system will supply the requested size, or std::bad_alloc
will be thrown. That is what happens in the example that was cut off.
Jun 27 '08 #6
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
For example:
struct S
{
char a[64];
};
S* allocate(int size)
{
return new S[size]; // What happens here?
}
int main()
{
allocate(0x7FFFFFFF);
}
Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #7
James Kanze wrote:
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
>Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
>For example:
>struct S
{
char a[64];
};
>S* allocate(int size)
{
return new S[size]; // What happens here?
}
>int main()
{
allocate(0x7FFFFFFF);
}

Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.
I think, you are missing a twist that the OP has hidden within his posting:
the size of S is at least 64. The number of S objects that he requests is
close to numeric_limits<size_t>::max(). So when new S[size] is translated
into raw memory allocation, the number of bytes (not the number of S
objects) requested might exceed numeric_limits<size_t>::max().

I think (based on my understanding of [5.3.4/12]) that in such a case, the
unsigned arithmetic will just silently overflow and you end up allocating a
probably unexpected amount of memory.
Best

Kai-Uwe Bux
Jun 27 '08 #8
Kai-Uwe Bux wrote:
James Kanze wrote:
>On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bg>
wrote:
>>Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
>>For example:
>>struct S
{
char a[64];
};
>>S* allocate(int size)
{
return new S[size]; // What happens here?
}
>>int main()
{
allocate(0x7FFFFFFF);
}

Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.

I think, you are missing a twist that the OP has hidden within his
posting: the size of S is at least 64. The number of S objects that
he requests is close to numeric_limits<size_t>::max(). So when new
S[size] is translated into raw memory allocation, the number of
bytes (not the number of S objects) requested might exceed
numeric_limits<size_t>::max().

I think (based on my understanding of [5.3.4/12]) that in such a
case, the unsigned arithmetic will just silently overflow and you
end up allocating a probably unexpected amount of memory.
Here is what one compiler does - catch the overflow and wrap it back
to numeric_limits<size_t>::max().

int main()
{
allocate(0x7FFFFFFF);
00401000 xor ecx,ecx
00401002 mov eax,7FFFFFFFh
00401007 mov edx,40h
0040100C mul eax,edx
0040100E seto cl
00401011 neg ecx
00401013 or ecx,eax
00401015 push ecx
00401016 call operator new[] (401021h)
0040101B add esp,4
}
0040101E xor eax,eax
00401020 ret
Bo Persson

Jun 27 '08 #9
In article <g3*********@aioe.org>, fn*****@fmi.uni-sofia.bg says...
Hello!

Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to be
allocated? For example:

struct S
{
char a[64];
};

S* allocate(int size)
{
return new S[size]; // What happens here?
}

int main()
{
allocate(0x7FFFFFFF);
}
Chances are pretty good that at some point, you get something like:

void *block = ::new(0x7FFFFFFF*64);

On an implementation with a 32-bit size_t, that'll wraparound, and it'll
attempt to allocate 0xffffffc0 bytes instead of 0x1fffffffc0 bytes.
Chances are that allocation will immediately fail since that number is
_barely_ short of 4 gigabytes, and no 32-bit system I know of wiil have
that much contiguous address space available.

If, OTOH, you picked numbers where the wraparound produced a relatively
small number, chances are that the allocation would succeed, but when
you attempted to access what appeared to be successfully allocated
memory, you'd quickly go past the end of the real allocation, and get
undefined behavior.

--
Later,
Jerry.

The universe is a figment of its own imagination.
Jun 27 '08 #10
>>>Does the C++ standard define what happens when the size
>>>argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?

For example:

struct S
{
char a[64];
};

S* allocate(int size)
{
return new S[size]; // What happens here?
}

int main()
{
allocate(0x7FFFFFFF);
}

Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.

I think, you are missing a twist that the OP has hidden within his
posting: the size of S is at least 64. The number of S objects that
he requests is close to numeric_limits<size_t>::max(). So when new
S[size] is translated into raw memory allocation, the number of
bytes (not the number of S objects) requested might exceed
numeric_limits<size_t>::max().
Thanks for pointing this out, I though it would be obvious to everyone.
The following example might be a little bit less confusing:

struct S
{
char a[64]; // Any size greater than 1 would do.
};

S* allocate(std::size_t size)
{
return new S[size]; // How many bytes of memory must the new operator
allocate if size equals std::numeric_limits<size_t>::max()?
}
>I think (based on my understanding of [5.3.4/12]) that in such a
case, the unsigned arithmetic will just silently overflow and you
end up allocating a probably unexpected amount of memory.

Here is what one compiler does - catch the overflow and wrap it back to
numeric_limits<size_t>::max().

int main()
{
allocate(0x7FFFFFFF);
00401000 xor ecx,ecx
00401002 mov eax,7FFFFFFFh
00401007 mov edx,40h
0040100C mul eax,edx
0040100E seto cl
00401011 neg ecx
00401013 or ecx,eax
00401015 push ecx
00401016 call operator new[] (401021h)
0040101B add esp,4
}
0040101E xor eax,eax
00401020 ret
Yes, the size requested is rounded to the maximum allocatable size, but is
this standard-compliant behavior? And if it is, how is client code notified
of the rounding?
Jun 27 '08 #11
Angel Tsankov wrote:
>>Hello!

Does the C++ standard define what happens when the size argument of void*
operator new(size_t size) cannot represent the total number of bytes to
be
allocated? For example:
size_t will always be wide enough to represent the maximum memory range
on a given system.

If the system can't supply the requested size, new throws std::bad_alloc.

This is not an answer to the question what happens in the example you have
cut off.
What more is there to say other than "If the system can't supply the
requested size, new throws std::bad_alloc"? If the system had 32GB
free, new would succeed, otherwise it would fail.

--
Ian Collins.
Jun 27 '08 #12
Angel Tsankov wrote:

[please don't snip attributions]
Bo Persson wrote:
>Here is what one compiler does - catch the overflow and wrap it back to
numeric_limits<size_t>::max().

int main()
{
allocate(0x7FFFFFFF);
00401000 xor ecx,ecx
00401002 mov eax,7FFFFFFFh
00401007 mov edx,40h
0040100C mul eax,edx
0040100E seto cl
00401011 neg ecx
00401013 or ecx,eax
00401015 push ecx
00401016 call operator new[] (401021h)
0040101B add esp,4
}
0040101E xor eax,eax
00401020 ret

Yes, the size requested is rounded to the maximum allocatable size, but is
this standard-compliant behavior? And if it is, how is client code notified
of the rounding?
Your question has nothing to do with operator new() and everything to do
with integer overflow.

The reason some of us answered the way we did is probably because we are
used to systems where sizeof(int) == 4 and sizeof(size_t) == 8, so your
original code would simply have requested 32GB, not a lot on some systems.

--
Ian Collins.
Jun 27 '08 #13
Jerry Coffin <jc*****@taeus.comkirjutas:
In article <g3*********@aioe.org>, fn*****@fmi.uni-sofia.bg says...
>Hello!

Does the C++ standard define what happens when the size argument of
void* operator new(size_t size) cannot represent the total number of
bytes to be allocated? For example:

struct S
{
char a[64];
};

S* allocate(int size)
{
return new S[size]; // What happens here?
}

int main()
{
allocate(0x7FFFFFFF);
}

Chances are pretty good that at some point, you get something like:

void *block = ::new(0x7FFFFFFF*64);

On an implementation with a 32-bit size_t, that'll wraparound, and
it'll attempt to allocate 0xffffffc0 bytes instead of 0x1fffffffc0
bytes. Chances are that allocation will immediately fail since that
number is _barely_ short of 4 gigabytes, and no 32-bit system I know
of wiil have that much contiguous address space available.

If, OTOH, you picked numbers where the wraparound produced a
relatively small number, chances are that the allocation would
succeed, but when you attempted to access what appeared to be
successfully allocated memory, you'd quickly go past the end of the
real allocation, and get undefined behavior.
The standard says that for too large allocations std::bad_alloc must be
thrown. In the user code there is no unsigned arithmetic done, thus no
wraparound can occur. I would say that if the implementation does not
check for the overflow and silently wraps the result, the implementation
does not conform to the standard. It is irrelevant if the implementation
uses unsigned arithmetics inside, or e.g. double.

I have not studied the standard in detail, so this is just my opinion how
it should work.

Best,
Paavo

Jun 27 '08 #14
Angel Tsankov wrote:
>>>>Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?

For example:

struct S
{
char a[64];
};

S* allocate(int size)
{
return new S[size]; // What happens here?
}

int main()
{
allocate(0x7FFFFFFF);
}

Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.

I think, you are missing a twist that the OP has hidden within his
posting: the size of S is at least 64. The number of S objects
that he requests is close to numeric_limits<size_t>::max(). So
when new S[size] is translated into raw memory allocation, the
number of bytes (not the number of S objects) requested might
exceed numeric_limits<size_t>::max().

Thanks for pointing this out, I though it would be obvious to
everyone. The following example might be a little bit less
confusing:
struct S
{
char a[64]; // Any size greater than 1 would do.
};

S* allocate(std::size_t size)
{
return new S[size]; // How many bytes of memory must the new
operator allocate if size equals std::numeric_limits<size_t>::max()?
}
>>I think (based on my understanding of [5.3.4/12]) that in such a
case, the unsigned arithmetic will just silently overflow and you
end up allocating a probably unexpected amount of memory.

Here is what one compiler does - catch the overflow and wrap it
back to numeric_limits<size_t>::max().

int main()
{
allocate(0x7FFFFFFF);
00401000 xor ecx,ecx
00401002 mov eax,7FFFFFFFh
00401007 mov edx,40h
0040100C mul eax,edx
0040100E seto cl
00401011 neg ecx
00401013 or ecx,eax
00401015 push ecx
00401016 call operator new[] (401021h)
0040101B add esp,4
}
0040101E xor eax,eax
00401020 ret

Yes, the size requested is rounded to the maximum allocatable size,
but is this standard-compliant behavior? And if it is, how is
client code notified of the rounding?
Requesting a numeric_limits<size_t>::max() allocation size is pretty
much assured to fail with a std::bad_alloc exception.
Bo Persson
Jun 27 '08 #15
On Jun 18, 5:40 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
James Kanze wrote:
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
For example:
struct S
{
char a[64];
};
S* allocate(int size)
{
return new S[size]; // What happens here?
}
int main()
{
allocate(0x7FFFFFFF);
}
Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.
I think, you are missing a twist that the OP has hidden within
his posting: the size of S is at least 64. The number of S
objects that he requests is close to
numeric_limits<size_t>::max().
It's not on the systems I usually use, but that's not the point.
So when new S[size] is translated into raw memory allocation,
the number of bytes (not the number of S objects) requested
might exceed numeric_limits<size_t>::max().
And? That's the implementation's problem, not mine. I don't
see anything in the standard which authorizes special behavior
in this case.
I think (based on my understanding of [5.3.4/12]) that in such
a case, the unsigned arithmetic will just silently overflow
and you end up allocating a probably unexpected amount of
memory.
Could you please point to something in §5.3.4/12 (or elsewhere)
that says anything about "unsigned arithmetic". I only have a
recent draft here, but it doesn't say anything about using
unsigned arithmetic, or that the rules of unsigned arithmetic
apply for this calcule, or even that there is a calcule. (It is
a bit vague, I'll admit, since it says "A new-expression passes
the amount of space requested to the allocation function as the
first argument of type std:: size_t." It doesn't really say
what happens if the "amount of space" isn't representable in a
size_t. But since it's clear that the request can't be honored,
the only reasonable interpretation is that you get a bad_alloc.)

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #16
On Jun 18, 9:16 pm, Ian Collins <ian-n...@hotmail.comwrote:
Angel Tsankov wrote:
Bo Persson wrote:
Here is what one compiler does - catch the overflow and
wrap it back to numeric_limits<size_t>::max().
int main()
{
allocate(0x7FFFFFFF);
00401000 xor ecx,ecx
00401002 mov eax,7FFFFFFFh
00401007 mov edx,40h
0040100C mul eax,edx
0040100E seto cl
00401011 neg ecx
00401013 or ecx,eax
00401015 push ecx
00401016 call operator new[] (401021h)
0040101B add esp,4
}
0040101E xor eax,eax
00401020 ret
Yes, the size requested is rounded to the maximum
allocatable size, but is this standard-compliant behavior?
If the implementation can be sure that the call to operator
new[] will fail, it's probably the best solution. (This would
be the case, for example, if it really was impossible to
allocate that much memory.)
And if it is, how is client code notified of the rounding?
It doesn't have to be.
Your question has nothing to do with operator new() and
everything to do with integer overflow.
His question concerned operator new. Not unsigned integral
arithmetic.
The reason some of us answered the way we did is probably
because we are used to systems where sizeof(int) == 4 and
sizeof(size_t) == 8, so your original code would simply have
requested 32GB, not a lot on some systems.
Or because we take the standard literally.

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #17
On Jun 18, 7:53 pm, Jerry Coffin <jcof...@taeus.comwrote:
In article <g3alej$t...@aioe.org>, fn42...@fmi.uni-sofia.bg says...
Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated? For example:
struct S
{
char a[64];
};
S* allocate(int size)
{
return new S[size]; // What happens here?
}
int main()
{
allocate(0x7FFFFFFF);
}
Chances are pretty good that at some point, you get something
like:
void *block = ::new(0x7FFFFFFF*64);
There are a lot of implementations that do that. Luckily,
there's nothing in the standard which allows it.

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #18
On Jun 18, 9:24 pm, Paavo Helde <nob...@ebi.eewrote:
Jerry Coffin <jcof...@taeus.comkirjutas:
[...]
The standard says that for too large allocations
std::bad_alloc must be thrown. In the user code there is no
unsigned arithmetic done, thus no wraparound can occur. I
would say that if the implementation does not check for the
overflow and silently wraps the result, the implementation
does not conform to the standard. It is irrelevant if the
implementation uses unsigned arithmetics inside, or e.g.
double.
I have not studied the standard in detail, so this is just my
opinion how it should work.
I have studied the standard in some detail, and your analysis is
clearly correct. Whether this is actually what the authors
meant to say is another question, but it is clearly what the
standard says. It is also obviously how it should work, from a
quality of implementation point of view. Anything else more or
less makes array new unusable. (On the other hand: who cares?
In close to twenty years of C++ programming, I've yet to find a
use for array new.)

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #19
James Kanze wrote:
On Jun 18, 5:40 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
>James Kanze wrote:
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
>For example:
>struct S
{
char a[64];
};
>S* allocate(int size)
{
return new S[size]; // What happens here?
}
>int main()
{
allocate(0x7FFFFFFF);
}
Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.
>I think, you are missing a twist that the OP has hidden within
his posting: the size of S is at least 64. The number of S
objects that he requests is close to
numeric_limits<size_t>::max().

It's not on the systems I usually use, but that's not the point.
>So when new S[size] is translated into raw memory allocation,
the number of bytes (not the number of S objects) requested
might exceed numeric_limits<size_t>::max().

And? That's the implementation's problem, not mine. I don't
see anything in the standard which authorizes special behavior
in this case.
The question is what behavior is "special". I do not see which behavior the
standard requires in this case.

>I think (based on my understanding of [5.3.4/12]) that in such
a case, the unsigned arithmetic will just silently overflow
and you end up allocating a probably unexpected amount of
memory.

Could you please point to something in §5.3.4/12 (or elsewhere)
that says anything about "unsigned arithmetic".
I qualified my statement by "I think" simply because the standard is vague
to me. However, it says for instance

new T[5] results in a call of operator new[](sizeof(T)*5+x),

and operator new takes its argument at std::size_t. Now, whenever any
arithmetic type is converted to std::size_t, I would expect [4.7/2] to
apply since size_t is unsigned. When the standard does not say that usual
conversion rules do not apply in the evaluation of the expression

sizeof(T)*5+x

what am I to conclude?
I only have a
recent draft here, but it doesn't say anything about using
unsigned arithmetic, or that the rules of unsigned arithmetic
apply for this calcule, or even that there is a calcule.
It gives the formula above. It does not really matter whether you interpret

sizeof(T)*5+x

as unsigned arithmetic or as plain math. A conversion to std::size_t has to
happen at some point because of the signature of the allocation function.
If [4.7/2] is not meant to apply to that conversion, the standard should
say that somewhere.
(It is
a bit vague, I'll admit, since it says "A new-expression passes
the amount of space requested to the allocation function as the
first argument of type std:: size_t." It doesn't really say
what happens if the "amount of space" isn't representable in a
size_t.
So you see: taken litterally, the standard guarantees something impossible
to happen.
But since it's clear that the request can't be honored,
the only reasonable interpretation is that you get a bad_alloc.)
Hm, that is a mixure of common sense and wishfull thinking :-)

I agree that a bad_alloc is clearly what I would _want_ to get. I do not
see, however, how to argue from the wording of the standard that I _will_
get that.
Best

Kai-Uwe Bux
Jun 27 '08 #20
In article <Xn*************************@216.196.97.131>, no****@ebi.ee
says...

[ ... ]
The standard says that for too large allocations std::bad_alloc must be
thrown. In the user code there is no unsigned arithmetic done, thus no
wraparound can occur. I would say that if the implementation does not
check for the overflow and silently wraps the result, the implementation
does not conform to the standard. It is irrelevant if the implementation
uses unsigned arithmetics inside, or e.g. double.

I have not studied the standard in detail, so this is just my opinion how
it should work.
Though it's in a non-normative note, the standard says ($5.3.4/12):

new T[5] results in a call of operator new[](sizeof(T)*5+x)

Even though that's a note, I think it's going to be hard to say it's
_wrong_ for an implementation to do exactly what that says -- and if
sizeof(T) is the maximum value for size_t, the expression above will
clearly wraparound...

--
Later,
Jerry.

The universe is a figment of its own imagination.
Jun 27 '08 #21
James Kanze wrote:
On Jun 18, 9:16 pm, Ian Collins <ian-n...@hotmail.comwrote:
>Your question has nothing to do with operator new() and
everything to do with integer overflow.

His question concerned operator new. Not unsigned integral
arithmetic.
He asked:

S* allocate(std::size_t size)
{
return new S[size]; // How many bytes of memory must the new operator
allocate if size equals std::numeric_limits<size_t>::max()?
}

Which has boils down to what is N*std::numeric_limits<size_t>::max()?

--
Ian Collins.
Jun 27 '08 #22
On Jun 18, 11:09 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
James Kanze wrote:
On Jun 18, 5:40 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
James Kanze wrote:
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
Does the C++ standard define what happens when the size
argument of void* operator new(size_t size) cannot represent
the total number of bytes to be allocated?
For example:
struct S
{
char a[64];
};
S* allocate(int size)
{
return new S[size]; // What happens here?
}
int main()
{
allocate(0x7FFFFFFF);
}
Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). That's according
to the standard; a lot of implementations seem to have bugs
here.
I think, you are missing a twist that the OP has hidden within
his posting: the size of S is at least 64. The number of S
objects that he requests is close to
numeric_limits<size_t>::max().
It's not on the systems I usually use, but that's not the point.
So when new S[size] is translated into raw memory allocation,
the number of bytes (not the number of S objects) requested
might exceed numeric_limits<size_t>::max().
And? That's the implementation's problem, not mine. I don't
see anything in the standard which authorizes special behavior
in this case.
The question is what behavior is "special". I do not see which
behavior the standard requires in this case.
I agree that it's not as clear as it could be, but the standard
says that "A new-expression passes the amount of space requested
to the allocation function as the first argument of type std::
size_t." That's clear enough (and doesn't talk about
arithmetic; how the compiler knows how much to allocate is an
implementation detail, as long as it gets it right). The
problem is what happens when the "amount of space" cannot be
represented in a size_t; the standard seems to ignore this case,
but since it is clear that the requested allocation can't be
honored, the only reasonable interpretation is that the code
behave as if the requested allocation can't be honored: throw a
bad_alloc, unless the operator new function is nothrow, in which
case return a null pointer.
I think (based on my understanding of [5.3.4/12]) that in such
a case, the unsigned arithmetic will just silently overflow
and you end up allocating a probably unexpected amount of
memory.
Could you please point to something in §5.3.4/12 (or elsewhere)
that says anything about "unsigned arithmetic".
I qualified my statement by "I think" simply because the
standard is vague to me. However, it says for instance
new T[5] results in a call of operator new[](sizeof(T)*5+x),
and operator new takes its argument at std::size_t. Now,
whenever any arithmetic type is converted to std::size_t, I
would expect [4.7/2] to apply since size_t is unsigned. When
the standard does not say that usual conversion rules do not
apply in the evaluation of the expression
Note that code is part of a non-normative example, designed to
show one particular aspect, and not to be used as a normative
implementation.
sizeof(T)*5+x
what am I to conclude?
That the example is concerned about showing the fact that the
requested space may be larger than simply sizeof(T)*5, and
doesn't bother with other issues:-).
I only have a recent draft here, but it doesn't say anything
about using unsigned arithmetic, or that the rules of
unsigned arithmetic apply for this calcule, or even that
there is a calcule.
It gives the formula above. It does not really matter whether
you interpret
sizeof(T)*5+x
as unsigned arithmetic or as plain math. A conversion to
std::size_t has to happen at some point because of the
signature of the allocation function. If [4.7/2] is not meant
to apply to that conversion, the standard should say that
somewhere.
(It is a bit vague, I'll admit, since it says "A
new-expression passes the amount of space requested to the
allocation function as the first argument of type std::
size_t." It doesn't really say what happens if the "amount
of space" isn't representable in a size_t.
So you see: taken litterally, the standard guarantees
something impossible to happen.
More or less. And since the compiler can't honor impossible
requests, the request must fail somehow. The question is how:
undefined behavior or something defined? In the case of
operator new, the language has specified a defined behavior for
cases where the request fails.

There are two ways to interpret this: at least one school claims
that if the system cannot honor your request, you've exceeded
its resource limit, and so undefined behavior ensues. While the
standard says you must get a bad_alloc, it's not really required
because of this undefined behavior. This logic has often been
presented as a justification of lazy commit. (Note that from
the user point of view, the results of overflow here or lazy
commit are pretty much the same: you get an apparently valid
pointer back, and then core dump when you try to access the
allocated memory.)

Note that the problem is more general. Given something like:

struct S { char c[ SIZE_MAX / 4 ] ; } ;
std::vector< S v( 2 ) ;
v.at( 4 ) ;

am I guaranteed to get an exception? (Supposing that I didn't
get a bad_alloc in the constructor of v.)
But since it's clear that the request can't be honored,
the only reasonable interpretation is that you get a bad_alloc.)
Hm, that is a mixure of common sense and wishfull thinking :-)
Maybe:-). I think that the wording of the standard here is
vague enough that you have to use common sense to interpret it.

In some ways, the problem is similar to that of what happens to
the allocated memory if the constructor in a new expression
throws. The ARM didn't specify clearly, but "common sense" says
that the compiler must free it. Most implementations ignored
common sense, but when put to the point, the committee clarified
the issue in the direction of common sense.
I agree that a bad_alloc is clearly what I would _want_ to
get. I do not see, however, how to argue from the wording of
the standard that I _will_ get that.
The absense of any specific liberty to do otherwise?

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #23
On Jun 18, 1:48*pm, James Kanze <james.ka...@gmail.comwrote:
On Jun 18, 5:40 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
James Kanze wrote:
On Jun 18, 11:44 am, "Angel Tsankov" <fn42...@fmi.uni-sofia.bgwrote:
>Does the C++ standard define what happens when the size
>argument of void* operator new(size_t size) cannot represent
>the total number of bytes to be allocated?
>For example:
>struct S
>{
>*char a[64];
>};
>S* allocate(int size)
>{
>*return new S[size]; // What happens here?
>}
>int main()
>{
>*allocate(0x7FFFFFFF);
>}
Supposing that all values in an int can be represented in a
size_t (i.e. that size_t is unsigned int or larger---very, very
probably), then you should either get the memory, or get a
bad_alloc exception (which you don't catch). *That's according
to the standard; a lot of implementations seem to have bugs
here.
I think, you are missing a twist that the OP has hidden within
his posting: the size of S is at least 64. The number of S
objects that he requests is close to
numeric_limits<size_t>::max().

It's not on the systems I usually use, but that's not the point.
So when new S[size] is translated into raw memory allocation,
the number of bytes (not the number of S objects) requested
might exceed numeric_limits<size_t>::max().

And? *That's the implementation's problem, not mine. *I don't
see anything in the standard which authorizes special behavior
in this case.
I think (based on my understanding of [5.3.4/12]) that in such
a case, the unsigned arithmetic will just silently overflow
and you end up allocating a probably unexpected amount of
memory.

Could you please point to something in §5.3.4/12 (or elsewhere)
that says anything about "unsigned arithmetic". *I only have a
recent draft here, but it doesn't say anything about using
unsigned arithmetic, or that the rules of unsigned arithmetic
apply for this calcule, or even that there is a calcule.
The problem in this case that the calculated size of the array:
sizeof(T) * N wraps around if the result of the multiplication
overflows. The product is certain to overflow - because size_t is
required to be an unsigned integral type.

So it can well be the case that the size of the memory request as
passed to the allocation function winds up being small enough to be
allocated (due to the overflow), even though the size of the needed
memory allocation is much larger. So the behavior of a program that
attempts to allocate an array of an N-number of T objects (when N
*sizeof(T) overflows) is undefined,y.

Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:

"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."

See: http://www.open-std.org/JTC1/SC22/WG...n2506.html#256

This same issue has since been reopened (#624) with the proposed
additional wording:

"If the value of the expression is such that the size of the allocated
object would exceed the implementation-defined limit, an exception of
type std::bad_alloc is thrown and no storage is obtained."

See: http://www.open-std.org/JTC1/SC22/WG...n2504.html#624

But until and unless Issue #624 is adopted, the behavior of a program
that makes an oversized allocation request - is undefined.

Greg

Jun 27 '08 #24
On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
On Jun 18, 1:48 pm, James Kanze <james.ka...@gmail.comwrote:
On Jun 18, 5:40 pm, Kai-Uwe Bux <jkherci...@gmx.netwrote:
[...]
I think (based on my understanding of [5.3.4/12]) that in such
a case, the unsigned arithmetic will just silently overflow
and you end up allocating a probably unexpected amount of
memory.
Could you please point to something in §5.3.4/12 (or elsewhere)
that says anything about "unsigned arithmetic". I only have a
recent draft here, but it doesn't say anything about using
unsigned arithmetic, or that the rules of unsigned arithmetic
apply for this calcule, or even that there is a calcule.
The problem in this case that the calculated size of the array:
sizeof(T) * N wraps around if the result of the multiplication
overflows. The product is certain to overflow - because size_t is
required to be an unsigned integral type.
As I said, that's the implementation's problem, not mine:-).
So it can well be the case that the size of the memory request as
passed to the allocation function winds up being small enough to be
allocated (due to the overflow), even though the size of the needed
memory allocation is much larger. So the behavior of a program that
attempts to allocate an array of an N-number of T objects (when N
*sizeof(T) overflows) is undefined,y.
Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...n2506.html#256
I thought that there was a DR about this, but I couldn't
remember exactly. Thanks for the reference.

Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. (Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
This same issue has since been reopened (#624) with the proposed
additional wording:
"If the value of the expression is such that the size of the allocated
object would exceed the implementation-defined limit, an exception of
type std::bad_alloc is thrown and no storage is obtained."
See:http://www.open-std.org/JTC1/SC22/WG...n2504.html#624
But until and unless Issue #624 is adopted, the behavior of a
program that makes an oversized allocation request - is
undefined.
In other words:

struct S { char c[2] ; } ;
new S[2] ;

is undefined, since e could be something outrageously large.

Also, while an implementation is required to document the
implementation-defined limit of the size of an object (lot's of
luck finding that documentation), it doesn't make this value
available in any standard form within the code, so you can't
write any portable checks against it. (Of course, you can write
portable checks against std::numeric_limits<size_t>::max(),
which would be sufficient if there wasn't that e.)

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #25
On 20 Jun., 18:34, James Kanze <james.ka...@gmail.comwrote:
On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
[snip]
Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...n2506.html#256

I thought that there was a DR about this, but I couldn't
remember exactly. *Thanks for the reference.

Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. *(Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. *And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
I believe that turning off error-detection here is the wrong
direction. C++ does not need one more situation where you have to rely
on the compiler to do an entirely reasonable error detection. Also,
how expensive is the check? I can not imagine any program where
checking for overflow will lead to either bloated code or a
performance degradation that is at all perceptible.
I know that well-written programs rarely (if ever) need new[], but the
check should precisely be made for the weaker programmers, which could
risk transferring a negative value as the size.

/Peter
>
This same issue has since been reopened (#624) with the proposed
additional wording:
"If the value of the expression is such that the size of the allocated
object would exceed the implementation-defined limit, an exception of
type std::bad_alloc is thrown and no storage is obtained."
See:http://www.open-std.org/JTC1/SC22/WG...n2504.html#624
But until and unless Issue #624 is adopted, the behavior of a
program that makes an oversized allocation request - is
undefined.

In other words:

* * struct S { char c[2] ; } ;
* * new S[2] ;

is undefined, since e could be something outrageously large.

Also, while an implementation is required to document the
implementation-defined limit of the size of an object (lot's of
luck finding that documentation), it doesn't make this value
available in any standard form within the code, so you can't
write any portable checks against it. *(Of course, you can write
portable checks against std::numeric_limits<size_t>::max(),
which would be sufficient if there wasn't that e.)
Right - but why should you bother in the first place?

/Peter
Jun 27 '08 #26
On Jun 20, 9:34*am, James Kanze <james.ka...@gmail.comwrote:
On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...n2506.html#256

I thought that there was a DR about this, but I couldn't
remember exactly. *Thanks for the reference.
Actually, you deserve credit for filing Issue #256 (back in 2000), and
thereby first bringing this problem to the Committee's attention.
Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. *(Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. *And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
The rationale provided is unsatisfactory on any number of levels.
Perhaps the most obvious shortcoming with the Committee's solution is
that a sizable number of C++ programmers (if the responses on this
thread are any indication) believe that this problem does not - or
could not - exist. (In fact, I was not aware of its existence either -
before I read this thread).
This same issue has since been reopened (#624) with the proposed
additional wording:
"If the value of the expression is such that the size of the allocated
object would exceed the implementation-defined limit, an exception of
type std::bad_alloc is thrown and no storage is obtained."
See:http://www.open-std.org/JTC1/SC22/WG...n2504.html#624
But until and unless Issue #624 is adopted, the behavior of a
program that makes an oversized allocation request - is
undefined.

In other words:

* * struct S { char c[2] ; } ;
* * new S[2] ;

is undefined, since e could be something outrageously large.
In theory, yes. In practice, almost certainly not. The default
allocators supplied with g++ and Visual C++ do throw a std::bad_alloc
for any outsized memory allocation request - even when the size of the
requested allocation has overflowed. So the rationale provided by the
Committee seems not only out of touch with most C++ programmer's
expectations, but out of touch even with current C++ compiler
implementations.

Greg

Jun 27 '08 #27
On Jun 20, 9:34Â*am, James Kanze <james.ka...@gmail.comwrote:
>On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
>>Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...08/n2506.html#
256
>>
>Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. Â*(Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. Â*And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
I think that, properly read, it's right. The object being allocated is
the array, and the size of the array is the size of an element times
the number of elements. That's the value that has to be compared to the
maximum size of an object. Any internal overhead is part of the
allocation, but not part of the object. The implementation has to allow
for internal overhead when it specifies the maximum size of an object.

--
Pete
Roundhouse Consulting, Ltd. (www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
(www.petebecker.com/tr1book)

Jun 27 '08 #28
On Jun 21, 12:09 pm, Pete Becker <p...@versatilecoding.comwrote:
On Jun 20, 9:34 am, James Kanze <james.ka...@gmail.comwrote:
On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
>Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...08/n2506.html#
256
Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. (Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
I think that, properly read, it's right. The object being
allocated is the array, and the size of the array is the size
of an element times the number of elements. That's the value
that has to be compared to the maximum size of an object. Any
internal overhead is part of the allocation, but not part of
the object. The implementation has to allow for internal
overhead when it specifies the maximum size of an object.
In other words (if I understand you correctly), an
implementation isn't required to check for overflow on the
multiplication, but it is required to check on the following
addition?

--
James Kanze (GABI Software) email:ja*********@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientierter Datenverarbeitung
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
Jun 27 '08 #29
On 2008-06-21 06:48:35 -0400, James Kanze <ja*********@gmail.comsaid:
On Jun 21, 12:09 pm, Pete Becker <p...@versatilecoding.comwrote:
>>On Jun 20, 9:34 am, James Kanze <james.ka...@gmail.comwrote:
On Jun 20, 1:03 am, Greg Herlihy <gre...@mac.comwrote:
>>>>Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]). It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...2008/n2506.htm
l#
>>256
>>>Regretfully, the rational is technically incorrect; the user
hasn't the slightest way of knowing whether the required
arithmetic will overflow. (Remember, the equation is
n*sizeof(T)+e, where e is unspecified, and may even vary between
invocations of new. And since you can't know e, you're screwed
unless the compiler---which does know e---does something about
it.)
>I think that, properly read, it's right. The object being
allocated is the array, and the size of the array is the size
of an element times the number of elements. That's the value
that has to be compared to the maximum size of an object. Any
internal overhead is part of the allocation, but not part of
the object. The implementation has to allow for internal
overhead when it specifies the maximum size of an object.

In other words (if I understand you correctly), an
implementation isn't required to check for overflow on the
multiplication, but it is required to check on the following
addition?
That's my reading of it.

--
Pete
Roundhouse Consulting, Ltd. (www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
(www.petebecker.com/tr1book)

Jun 27 '08 #30
Moreover, the C++ Standards Committee agrees with this interpretation
- but has (so far) decided not to require that std::bad_alloc be
thrown in this situation. They reasoned:
"Each implementation is required to document the maximum size of an
object (Annex B [implimits]).
In what units must the maximum size of arrays be specified: bytes or
elements? If it is in bytes, does the specified amount include padding,
alignment and the like?
It is not difficult for a program to
check array allocations to ensure that they are smaller than this
quantity. Implementations can provide a mechanism in which users
concerned with this problem can request extra checking before array
allocations, just as some implementations provide checking for array
index and pointer validity. However, it would not be appropriate to
require this overhead for every array allocation in every program."
See:http://www.open-std.org/JTC1/SC22/WG...n2506.html#256


Jun 27 '08 #31

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by: Stepheno | last post by:
Hi, I am a recently converted Iseries (AS/400) RPG programmer trying to learn HTML/CSS/JavsScript all at the same time (not fun). My problem deals mostly with CSS. I will be reveiving a table,...
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by: emmanuelkatto | last post by:
Hi All, I am Emmanuel katto from Uganda. I want to ask what challenges you've faced while migrating a website to cloud. Please let me know. Thanks! Emmanuel
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by: Hystou | last post by:
There are some requirements for setting up RAID: 1. The motherboard and BIOS support RAID configuration. 2. The motherboard has 2 or more available SATA protocol SSD/HDD slots (including MSATA, M.2...
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marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However,...
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by: Hystou | last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can...
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jinu1996
by: jinu1996 | last post by:
In today's digital age, having a compelling online presence is paramount for businesses aiming to thrive in a competitive landscape. At the heart of this digital strategy lies an intricately woven...
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by: Hystou | last post by:
Overview: Windows 11 and 10 have less user interface control over operating system update behaviour than previous versions of Windows. In Windows 11 and 10, there is no way to turn off the Windows...
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tracyyun
by: tracyyun | last post by:
Dear forum friends, With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each...
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agi2029
by: agi2029 | last post by:
Let's talk about the concept of autonomous AI software engineers and no-code agents. These AIs are designed to manage the entire lifecycle of a software development project—planning, coding, testing,...
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isladogs
by: isladogs | last post by:
The next Access Europe User Group meeting will be on Wednesday 1 May 2024 starting at 18:00 UK time (6PM UTC+1) and finishing by 19:30 (7.30PM). In this session, we are pleased to welcome a new...

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