Hi I'm trying to create a Shadow Volume of a 3ds model using C++ and CG and have ended up hitting a wall. I can create volumes of basic shapes such as triangles and squares but the closest i have gotten with this is having the model's shadow partially rendered, but this version was lost when my disc got erased before i could back it up.
I apologise about the way the code is layed out as i tend to clear it up after everything is working, but if u Ctrl F for " *Shadows " it should take you straight to the code for creating the shadows.
Also when running the program the w, a, s, d, m and j keys move the light while clicking the mouse allows you to change the direction the camera is facing, while the arrow keys move it.
Thanks in advance
MHJ