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Help regarding dynamic allocation of 2-d arrays

Hello

I have this code

[HTML] string **a; //pointer to pointer to a string

int x=300;

int y=500;



a=new string*[x] //Allocates first dimension

for(int i=0;i<x;i++)

{

a[i]=new string[y];//Allocates sub array

}[/HTML]

I need to convert the string array to a float array and want to use it in a format of
SVD (const Array2D< Real > &Arg)

Also can you suggest me a method how to fill up this array using random values.

I cant understand the format as I am quite new to programming, can you help me with this.

All that i can figure out right now is that array can be declared simply using
float array[10][10].

But here since I need an array of size m*n = 300*500, i need to use dynamic allocation of memory. Can you help me with this matter.

Thank you
Dec 7 '07 #1
1 1626
weaknessforcats
9,208 Expert Mod 8TB
You are making this too hard.

Read this:
First, there are only one-dimensional arrays in C or C++. The number of elements in put between brackets:
Expand|Select|Wrap|Line Numbers
  1. int array[5];
  2.  
That is an array of 5 elements each of which is an int.

Expand|Select|Wrap|Line Numbers
  1. int array[];
  2.  
won't compile. You need to declare the number of elements.

Second, this array:
Expand|Select|Wrap|Line Numbers
  1. int array[5][10];
  2.  
is still an array of 5 elements. Each element is an array of 10 int.

Expand|Select|Wrap|Line Numbers
  1. int array[5][10][15];
  2.  
is still an array of 5 elements. Each element is an array of 10 elements where each element is an array of 15 int.


Expand|Select|Wrap|Line Numbers
  1. int array[][10];
  2.  
won't compile. You need to declare the number of elements.

Third, the name of an array is the address of element 0
Expand|Select|Wrap|Line Numbers
  1. int array[5];
  2.  
Here array is the address of array[0]. Since array[0] is an int, array is the address of an int. You can assign the name array to an int*.

Expand|Select|Wrap|Line Numbers
  1. int array[5][10];
  2.  
Here array is the address of array[0]. Since array[0] is an array of 10 int, array is the address of an array of 10 int. You can assign the name array to a pointer to an array of 10 int:
Expand|Select|Wrap|Line Numbers
  1. int array[5][10];
  2.  
  3. int (*ptr)[10] = array;
  4.  
Fourth, when the number of elements is not known at compile time, you create the array dynamically:

Expand|Select|Wrap|Line Numbers
  1. int* array = new int[value];
  2. int (*ptr)[10] = new int[value][10];
  3. int (*ptr)[10][15] = new int[value][10][15];
  4.  
In each case value is the number of elements. Any other brackets only describe the elements.

Using an int** for an array of arrays is incorrect and produces wrong answers using pointer arithmetic. The compiler knows this so it won't compile this code:

Expand|Select|Wrap|Line Numbers
  1. int** ptr = new int[value][10];    //ERROR
  2.  
new returns the address of an array of 10 int and that isn't the same as an int**.

Likewise:
Expand|Select|Wrap|Line Numbers
  1. int*** ptr = new int[value][10][15];    //ERROR
  2.  
new returns the address of an array of 10 elements where each element is an array of 15 int and that isn't the same as an int***.

With the above in mind this array:
Expand|Select|Wrap|Line Numbers
  1. int array[10] = {0,1,2,3,4,5,6,7,8,9};
  2.  
has a memory layout of

0 1 2 3 4 5 6 7 8 9

Wheras this array:
Expand|Select|Wrap|Line Numbers
  1. int array[5][2] = {0,1,2,3,4,5,6,7,8,9};
  2.  
has a memory layout of

0 1 2 3 4 5 6 7 8 9

Kinda the same, right?

So if your disc file contains

0 1 2 3 4 5 6 7 8 9

Does it make a difference wheher you read into a one-dimensional array or a two-dimensional array? No.

Therefore, when you do your read use the address of array[0][0] and read as though you have a
one-dimensional array and the values will be in the correct locations.
Post again if you still have questions.
Dec 7 '07 #2

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