473,396 Members | 2,024 Online
Bytes | Software Development & Data Engineering Community
Post Job

Home Posts Topics Members FAQ

Join Bytes to post your question to a community of 473,396 software developers and data experts.

delete

hs
hi,

If I have a C struct in C++ like the following:

struct {
int a;
int b;
int c[100];
char d[20];
char *ptr;
}X;
....

I do the following:
..
..
X *ptrX = new X;

ptrX->ptr = new char[200];
..
..
..
delete(ptrX);
Does delete automatically remove memory allocated for ptrX->ptr?
Or does this lead to memory leak and I need to remove heap memory
specifically by doing delete(ptrX->ptr) first ?

Thanks
hs
Jul 22 '05 #1
3 2867
hs wrote:
hi,

If I have a C struct in C++ like the following:

struct {
int a;
int b;
int c[100];
char d[20];
char *ptr;
}X;
...

I do the following:
.
.
X *ptrX = new X;

ptrX->ptr = new char[200];
.
.
.
delete(ptrX);
Does delete automatically remove memory allocated for ptrX->ptr?
Or does this lead to memory leak and I need to remove heap memory
specifically by doing delete(ptrX->ptr) first ?


free what you malloc
delete what you new
delete[] what you new[]

If you "new"ed it, it's your job to delete it :)

Chris
Jul 22 '05 #2
On 9 Aug 2004 10:04:14 -0700, hs <hs******@hotmail.com> wrote:
hi,

If I have a C struct in C++ like the following:

struct {
int a;
int b;
int c[100];
char d[20];
char *ptr;
}X;
...

I do the following:
.
.
X *ptrX = new X;

ptrX->ptr = new char[200];
.
.
.
delete(ptrX);
Does delete automatically remove memory allocated for ptrX->ptr?
Or does this lead to memory leak and I need to remove heap memory
specifically by doing delete(ptrX->ptr) first ?


Neither. You must use

delete[] ptrX->ptr;

because you used new[] you must also use delete[].

john
Jul 22 '05 #3
hs wrote:

hi,

If I have a C struct in C++ like the following:

struct {
int a;
int b;
int c[100];
char d[20];
char *ptr;
}X;

The others answered your question about the pointer. However, what you
have above is not a definition for "struct X" at all. It's an anonyomous
struct of which type you declare one variable, named X.
I think you were going for the old C trick of:

typedef struct {blah blah} X;
That's not necessary in C++, so you should have written it:

struct X {
int a;
int b;
int c[100];
char d[20];
char *ptr;
};


Brian Rodenborn
Jul 22 '05 #4

This thread has been closed and replies have been disabled. Please start a new discussion.

Similar topics

2
by: Dave | last post by:
Hello all, In the code below, I see the following output: base::operator new(size_t, int) base::base() base::~base() base::operator delete(void *) In the case of an exception being thrown...
1
by: Nimmi Srivastav | last post by:
There's a rather nondescript book called "Using Borland C++" by Lee and Mark Atkinson (Que Corporation) which presents an excellent discussion of overloaded new and delete operators. In fact there...
3
by: Nimmi Srivastav | last post by:
There's a rather nondescript book called "Using Borland C++" by Lee and Mark Atkinson (Que Corporation) which presents an excellent discussion of overloaded new and delete operators. I am...
1
by: Douglas Peterson | last post by:
class Allocator { public: virtual void * Alloc(size_t) = 0; virtual void * Free(void*) = 0; }; class Object { public:
2
by: Dave | last post by:
Hello all, I'd like to find a source on the web that discusses, in a comprehensive manner and in one place, everything about new / delete. It should include overloading operator new, the new...
3
by: silver360 | last post by:
Hello, I'm trying to create a basic Heap manager and i have some question about new/delete overloading. The following code give me this output : >> $./heap >> registered : 0x804d098 >>...
9
by: rohits123 | last post by:
I have an overload delete operator as below ////////////////////////////////// void operator delete(void* mem,int head_type) { mmHead local_Head = CPRMemory::GetMemoryHead(head_type);...
10
by: jeffjohnson_alpha | last post by:
We all know that a new-expression, foo* a = new foo() ; allocates memory for a single foo then calls foo::foo(). And we know that void* p = ::operator new(sizeof(foo)) ; allocates a...
15
by: LuB | last post by:
I am constantly creating and destroying a singular object used within a class I wrote. To save a bit of time, I am considering using 'placement new'. I guess we could also debate this decision -...
29
by: =?Utf-8?B?R2Vvcmdl?= | last post by:
Hello everyone, I remembered delete is implemented through operator overloading, but I am not quite clear. Could anyone recommend some links about how delete is implemented so that I can...
0
by: Charles Arthur | last post by:
How do i turn on java script on a villaon, callus and itel keypad mobile phone
0
by: emmanuelkatto | last post by:
Hi All, I am Emmanuel katto from Uganda. I want to ask what challenges you've faced while migrating a website to cloud. Please let me know. Thanks! Emmanuel
0
by: Hystou | last post by:
There are some requirements for setting up RAID: 1. The motherboard and BIOS support RAID configuration. 2. The motherboard has 2 or more available SATA protocol SSD/HDD slots (including MSATA, M.2...
0
marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However,...
0
Oralloy
by: Oralloy | last post by:
Hello folks, I am unable to find appropriate documentation on the type promotion of bit-fields when using the generalised comparison operator "<=>". The problem is that using the GNU compilers,...
0
by: Hystou | last post by:
Overview: Windows 11 and 10 have less user interface control over operating system update behaviour than previous versions of Windows. In Windows 11 and 10, there is no way to turn off the Windows...
0
tracyyun
by: tracyyun | last post by:
Dear forum friends, With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each...
0
agi2029
by: agi2029 | last post by:
Let's talk about the concept of autonomous AI software engineers and no-code agents. These AIs are designed to manage the entire lifecycle of a software development project—planning, coding, testing,...
0
isladogs
by: isladogs | last post by:
The next Access Europe User Group meeting will be on Wednesday 1 May 2024 starting at 18:00 UK time (6PM UTC+1) and finishing by 19:30 (7.30PM). In this session, we are pleased to welcome a new...

By using Bytes.com and it's services, you agree to our Privacy Policy and Terms of Use.

To disable or enable advertisements and analytics tracking please visit the manage ads & tracking page.