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meshing a rhombus using c++

P: 1
input data 4 (verticies)coordinates are known is it possible
Aug 7 '07 #1
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P: 85
input data 4 (verticies)coordinates are known is it possible
You need to be a lot clearer on what you require.

It seems to me that you want to discretise a region of the plane bounded by four vertices. There are algorithms out there that can help you do this. But it depends on what you want to do.

I have written my own mesh generator for rectangular regions of the plane. It works quite well but it is specific to my application. In theory it could be generalised to mesh irregular quadrilaterals, but I'm not going to be doing that right now.

I have heard of a process called "Delaunay Triangulation". It is a concept from computational geometry that is used to assign a triangular to a given region of the plane. You should probably google it to obtain more info.
Aug 7 '07 #2

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