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Couple tennis simulation program

I'd like to simulate a tennis program for kids, only single players of
male and female playing hardcore on court. well this point makes my
game different from tradditional tennis

Please suggest me book or a good resource to surpass the debugger
wannabe, we might not want to use it because we don't want bugs. Be
careful this program may have multiple tough bugs, since large program
contains multiple modules, we have learnt to detect several modular
problems theoritically.
Also, we guess we should eleiminate all warnings with pragma but as i
have heard this usually reduces the reliability of the program.

Jul 8 '07 #1
4 2230
<ve**************@yahoo.comwrote:
I'd like to simulate a tennis program for kids, only single players of
male and female playing hardcore on court. well this point makes my
game different from tradditional tennis

Please suggest me book or a good resource to surpass the debugger
wannabe, we might not want to use it because we don't want bugs. Be
careful this program may have multiple tough bugs, since large program
contains multiple modules, we have learnt to detect several modular
problems theoritically.
Also, we guess we should eleiminate all warnings with pragma but as i
have heard this usually reduces the reliability of the program.
Eliza, is that you?
Jul 8 '07 #2
"ve**************@yahoo.com" <ve**************@yahoo.comwrites:
Please suggest me book or a good resource
Have a look at "Physics for Game Developers", from O'Reilly & Associates.
Assuming, of course, that you already know C++ and you're looking for the
domain-specific tools to model the behavior of a tennis ball.
Also, we guess we should eleiminate all warnings with pragma
No, you should eliminate them by fixing the problems that trigger them.

sherm--

--
Web Hosting by West Virginians, for West Virginians: http://wv-www.net
Cocoa programming in Perl: http://camelbones.sourceforge.net
Jul 8 '07 #3

<ve**************@yahoo.comwrote in message
news:11**********************@g37g2000prf.googlegr oups.com...
I'd like to simulate a tennis program for kids, only single players of
male and female playing hardcore on court. well this point makes my
game different from tradditional tennis

Please suggest me book or a good resource to surpass the debugger
wannabe, we might not want to use it because we don't want bugs. Be
careful this program may have multiple tough bugs, since large program
contains multiple modules, we have learnt to detect several modular
problems theoritically.
Also, we guess we should eleiminate all warnings with pragma but as i
have heard this usually reduces the reliability of the program.
I never eliminate any warnings with pragma. In fact, I turn warning levels
all the way up (Level 4 on my compiler) and fix all the warnings til they go
away.
Jul 9 '07 #4
Jim Langston wrote:
>
<ve**************@yahoo.comwrote in message
news:11**********************@g37g2000prf.googlegr oups.com...
I'd like to simulate a tennis program for kids, only single players
of male and female playing hardcore on court. well this point makes
my game different from tradditional tennis

Please suggest me book or a good resource to surpass the debugger
wannabe, we might not want to use it because we don't want bugs. Be
careful this program may have multiple tough bugs, since large
program contains multiple modules, we have learnt to detect several
modular problems theoritically.
Also, we guess we should eleiminate all warnings with pragma but as
i have heard this usually reduces the reliability of the program.

I never eliminate any warnings with pragma. In fact, I turn warning
levels all the way up (Level 4 on my compiler) and fix all the
warnings til they go away.

One infamous compiler issues a lot of annoying warnings for lengthy
identifiers when compiling code that uses some standard containers in
debug mode. There's nothing to "fix", and the warnings are pretty long
and overwhelm the warning window, so it's common to disable that
warning.


Brian
Jul 9 '07 #5

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