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help with game

1
hi, i'm doing c++ and i need to create a game for my final project.
i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
tx
Apr 13 '07 #1
6 1425
Savage
1,764 Expert 1GB
hi, i'm doing c++ and i need to create a game for my final project.
i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
tx
Try searching here .


This site is bit new ,but contains usefull tutorials and game examples
with source codes.


Savage
Apr 13 '07 #2
JosAH
11,448 Expert 8TB
hi, i'm doing c++ and i need to create a game for my final project.
i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
What type of game? A logic two person game or a one person against the
computer? A shoot them all up game? A multi person game, where a human
plays against other humans?

kind regards,

Jos
Apr 13 '07 #3
DumRat
93
Here's an interested pair of eyes.
Say a very very simple RPG. What do I need to be concerned with at first?
Apr 13 '07 #4
Ganon11
3,652 Expert 2GB
Here's an interested pair of eyes.
Say a very very simple RPG. What do I need to be concerned with at first?
Again, it depends. How story-heavy do you want your game to be? If there will be a big story, you need to think of a plot, key characters, events, etc. Even if it's not a huge part, the characters at least should be considered. Next, how do you want to organize it? Will you have a Monster class that you can expand into many subclasses? Will you have a Hero class that you can expand for many types of characters (Mage, Fighter, Cleric, or even futuristic like Sniper, Spy, Engineer)? What will each Monster have? What will each Hero have? How will users interact with the game? What level of graphics will you use?

In my experience, RPGs are some of the hardest games to program. The simplest? Fighting games. Try making a simple fighter game, where it's you (the user) vs. some monster (the computer). You can attack, defend, cast spells, use items...but you don't have to worry about plots or anything past very basic user interface.

I'm planning on entering the field of programming video games, so I'm in no way trying to daunt you...but from my own experience, making homebrew versions of popular games is tough on its own - creating your own game from scratch will be a challenge. Make sure you understand that before diving headlong into the hours of coding. Again, I'm not trying to dissuade you - by all means, dive away!
Apr 13 '07 #5
JosAH
11,448 Expert 8TB
I agree with Ganon11: RPG games are way too complicated. How about a simple
two person logic game? Take 'Nim' for example: the optimal strategy is known
(google for it) so you can concentrate on the fancy graphics and the user input
handling. The computer plays against the human then.

kind regards,

Jos
Apr 14 '07 #6
grab some openGL books. I've seen people come with some amazing 3D action games at my uni for their soft engineering final project.
Apr 15 '07 #7

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