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C GUIs

P: n/a
Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

Thanks in advance

Mar 15 '07 #1
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19 Replies


P: n/a
ba**@talk21.com said:
Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?
You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably easier.

--
Richard Heathfield
"Usenet is a strange place" - dmr 29/7/1999
http://www.cpax.org.uk
email: rjh at the above domain, - www.
Mar 15 '07 #2

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In article <ga******************************@bt.com>,
Richard Heathfield <rj*@see.sig.invalidwrote:
>ba**@talk21.com said:
>Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably easier.
OMG!!! Heathfield giving OT advice!! Shooting his reputation down the
drain in one fell swoop? What will buddy Keith say?

Heathfield actually saying something useful, rather than the usual:

Off topic. Not portable. Cant discuss it here. Blah, blah, blah.

Shocked I am! Shock & outrage, I tell you.

Mar 15 '07 #3

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Richard Heathfield a écrit :
ba**@talk21.com said:

>>Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?


You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably easier.
OK. Here is the proof... No one has immediately sprung into action,
besides Kenny McCormak to complain about your message being "off topic",
etc. Even if GUIs are not at all related to the language itself.

When I answer questions or bring issues about the language itself,
there are immediately the usual ones that spring into action and
will start drowning the discussion in "off topic" messages.

Behind all this "politicking" is the (so long successful) hijacking
of this newsgroup by a bunch of people that want to impose their
views about the language as a frown entity that should stay at the
1989 level forever.

You are the most prominent of those, but surely not the only one.

So far this people have succeeded in avoiding any substantial discussion
about the language, and actually about anything of interest, so this
group decays into

1) Homework help for morons...
2) Why i++ = i++ does not work
3) Why C99 is not useful and will never succeed.

Any discussion is just forbidden. Good people leave the group,
and the "regulars" as they call themselves win by just
making everybody else leave.

I am working at a client's site since several weeks, can't probably
follow this very closely.
Mar 15 '07 #4

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jacob navia said:
Richard Heathfield a écrit :
<snip>
>You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably
easier.

OK. Here is the proof... No one has immediately sprung into action,
Which just goes to show that I mostly stay on-topic, and so people are
prepared to cut me a little slack from time to time. So what you are
actually proving is that people in this newsgroup (myself included)
aren't quite as inflexible as you like to pretend.

<snip>
Behind all this "politicking" is the (so long successful) hijacking
of this newsgroup by a bunch of people that want to impose their
views about the language as a frown entity that should stay at the
1989 level forever.

You are the most prominent of those,
No, you just think I am because you never, ever, ever seem to understand
anything I say. In fact, I am on record as saying that I will embrace
C99 just as soon as it is as portable as C89 currently is.

--
Richard Heathfield
"Usenet is a strange place" - dmr 29/7/1999
http://www.cpax.org.uk
email: rjh at the above domain, - www.
Mar 15 '07 #5

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jacob navia wrote:
Richard Heathfield a écrit :
>ba**@talk21.com said:

>>Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably easier.

OK. Here is the proof... No one has immediately sprung into action,
besides Kenny McCormak to complain about your message being "off topic",
etc. Even if GUIs are not at all related to the language itself.
All of the topicality high ground has been well and truly lost by all
recent participants in that ridiculous thread "ANSI C syntax ?".

--
Ian Collins.
Mar 15 '07 #6

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Ian Collins wrote:
jacob navia wrote:
>Richard Heathfield a écrit :
>>ba**@talk21.com said:
Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?
You don't mention a platform, so I presume you'd prefer to remain
platform-independent as far as possible, in which case the obvious
suggestions are Allegro and GTK+ - of which Allegro is probably easier.
OK. Here is the proof... No one has immediately sprung into action,
besides Kenny McCormak to complain about your message being "off topic",
etc. Even if GUIs are not at all related to the language itself.
All of the topicality high ground has been well and truly lost by all
recent participants in that ridiculous thread "ANSI C syntax ?".
Yeah? Somehow Richard Heathfield didn't try to defend that topicality
high ground, he merely wanted to correct Kenny (and failed, and that
provoked more stuff there). Did Richard help this high ground to be
lost?
Maybe it's really people like RH who destroy this "high ground" by
making it ridiculous? "modifying the strings pointed to by argv" thread
demonstrates it nicely, how "on-topic" from a mean to prevent
newsgroup from pollution becomes a tool to prove being right in
any situation.

Yevgen
Mar 15 '07 #7

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OMG.

Y'all should just get a room. How quickly this ridiculous debate
overtakes even the most innocent of threads.

Mar 15 '07 #8

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"Ian Collins" <ia******@hotmail.comwrote in message
>
All of the topicality high ground has been well and truly lost by all
recent participants in that ridiculous thread "ANSI C syntax ?".
"American" is the first word in the name of the language standard. If we
can't discuss what it means here, where can we?

--
Free games and programming goodies.
http://www.personal.leeds.ac.uk/~bgy1mm

Mar 15 '07 #9

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On Thu, 15 Mar 2007 19:30:21 +0100, in comp.lang.c , jacob navia
<ja***@jacob.remcomp.frwrote:
>Behind all this "politicking" is the (so long successful) hijacking
of this newsgroup by a bunch of people that want to impose their
views about the language as a frown entity that should stay at the
1989 level forever
Utter Bollocks. You really are an arrogant tosser aren't you?
>Any discussion is just forbidden.
Utter dreck.
>Good people leave the group,
Nope, plenty of really smart people here.

Just in case anyone else bothers to read this: Jacob is famous in CLC
for having a massive chip on his shoulder against anyone who dares to
object to his offtopic posts. He insists that he should be allowed to
discuss whatever offtopic material he likes, and when people object,
he sends out diatribes like the one I snipped most of. Thats a shame
as he really is quite knowledgeable. If only he'd stick to the topic.
--
Mark McIntyre

"Debugging is twice as hard as writing the code in the first place.
Therefore, if you write the code as cleverly as possible, you are,
by definition, not smart enough to debug it."
--Brian Kernighan
Mar 15 '07 #10

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Mark McIntyre wrote:
On Thu, 15 Mar 2007 19:30:21 +0100, in comp.lang.c , jacob navia
<ja***@jacob.remcomp.frwrote:

>>Behind all this "politicking" is the (so long successful) hijacking
of this newsgroup by a bunch of people that want to impose their
views about the language as a frown entity that should stay at the
1989 level forever


Utter Bollocks. You really are an arrogant tosser aren't you?
Come on Mark, don't hold back. If you have something to say, say it :)

--
Ian Collins.
Mar 16 '07 #11

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On Mar 15, 8:57 pm, b...@talk21.com wrote:
Hi im looking for a relatively easy and straight forward c gui to use,
but not sure which one to go for.

All i have to do is create a little area with a few input fields for
x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

Thanks in advance
I have had good success with QT and friends, and it was quite portable
Linux and Windows.

Good luck!
tyc

Mar 16 '07 #12

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te***********@gmail.com wrote:
<snip>
I have had good success with QT and friends, and it was quite portable
Linux and Windows.
You are confusing C and C++. To my knowledge QT needs C++ which
is not what the OP asked for.

--
Ioan - Ciprian Tandau
tandau _at_ freeshell _dot_ org (hope it's not too late)
(... and that it still works...)
Mar 16 '07 #13

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On Mar 16, 3:19 pm, Nelu <spamah...@gmail.comwrote:
tehn.yit.c...@gmail.com wrote:

<snip>
I have had good success with QT and friends, and it was quite portable
Linux and Windows.

You are confusing C and C++. To my knowledge QT needs C++ which
is not what the OP asked for.
Oops, you are absolutely right. My apologies...

cheers,
tyc

Mar 16 '07 #14

P: n/a
ba**@talk21.com wrote:
>
Hi im looking for a relatively easy and straight forward c gui to
use, but not sure which one to go for.

All i have to do is create a little area with a few input fields
for x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?
Yup - avoid GUI IDEs like the plague, and stick with command line
execution of the major phases, i.e. compilation, linking, and
execution.

--
Chuck F (cbfalconer at maineline dot net)
Available for consulting/temporary embedded and systems.
<http://cbfalconer.home.att.net>

--
Posted via a free Usenet account from http://www.teranews.com

Mar 16 '07 #15

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CBFalconer wrote:
ba**@talk21.com wrote:
>>
Hi im looking for a relatively easy and straight forward c gui to
use, but not sure which one to go for.

All i have to do is create a little area with a few input fields
for x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

Yup - avoid GUI IDEs like the plague, and stick with command line
execution of the major phases, i.e. compilation, linking, and
execution.
Um, Chuck, I think bagz wants a gui for his program to /use/,
not for developing the program.

I'm all in favour of being to hack C with a hair shirt, but
by all the gods I'd rather have a decent development gui /as well/.

[Whaffor? One word: refactoring.]

--
Chris "electric hedgehog" Dollin
"How am I to understand if you won't teach me?" - Trippa, /Falling/

Mar 16 '07 #16

P: n/a
On Thu, 15 Mar 2007 08:30:57 -0500, in comp.lang.c , CBFalconer
<cb********@yahoo.comwrote:
>ba**@talk21.com wrote:
>>
Hi im looking for a relatively easy and straight forward c gui to
use, but not sure which one to go for.

All i have to do is create a little area with a few input fields
for x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

Yup - avoid GUI IDEs like the plague, and stick with command line
execution of the major phases, i.e. compilation, linking, and
execution.
Strange advice. Are you posting via a timewarp from the 1970s by any
chance?
--
Mark McIntyre

"Debugging is twice as hard as writing the code in the first place.
Therefore, if you write the code as cleverly as possible, you are,
by definition, not smart enough to debug it."
--Brian Kernighan
Mar 16 '07 #17

P: n/a
Mark McIntyre wrote:
On Thu, 15 Mar 2007 08:30:57 -0500, in comp.lang.c , CBFalconer
<cb********@yahoo.comwrote:
>ba**@talk21.com wrote:
>>Hi im looking for a relatively easy and straight forward c gui to
use, but not sure which one to go for.

All i have to do is create a little area with a few input fields
for x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?
Yup - avoid GUI IDEs like the plague, and stick with command line
execution of the major phases, i.e. compilation, linking, and
execution.

Strange advice. Are you posting via a timewarp from the 1970s by any
chance?
Although the advice had nothing to do with what the OP asked for,
I tend to think that CBFalconer is right on his advice. I've seen
a lot of people trying to learn C using VC++/Turbo C/C++ Builder.
Beside the fact that they usually fail to understand the
difference between C and C++, they also fail to realize that the
IDE, the compiler, the debugger etc. are different things.
--
Ioan - Ciprian Tandau
tandau _at_ freeshell _dot_ org (hope it's not too late)
(... and that it still works...)
Mar 17 '07 #18

P: n/a
Mark McIntyre wrote:
CBFalconer <cb********@yahoo.comwrote:
ba**@talk21.com wrote:
>>>
Hi im looking for a relatively easy and straight forward c gui to
use, but not sure which one to go for.

All i have to do is create a little area with a few input fields
for x,y,z start position of a ball.

Anyone have any suggestions as to which may be the best in my
situation?

Yup - avoid GUI IDEs like the plague, and stick with command line
execution of the major phases, i.e. compilation, linking, and
execution.

Strange advice. Are you posting via a timewarp from the 1970s by
any chance?
GUIs have there place, but this is not it. Multiple terminal
windows is another matter entirely. Switch to the editor window,
modify, switch to the command line window, enter make, if all well
execute, return to editor, etc. Simple, quick, and understandable.

Apart from the actual modification, those steps, for me, involve
four or five keystrokes, most of which involve the ALT or CTL
modifier keys. Rodents sleep throughout.

--
Chuck F (cbfalconer at maineline dot net)
Available for consulting/temporary embedded and systems.
<http://cbfalconer.home.att.net>

--
Posted via a free Usenet account from http://www.teranews.com

Mar 17 '07 #19

P: n/a
CBFalconer wrote:
>
.... snip ...
>
GUIs have there place, but this is not it. Multiple terminal
I can't believe I wrote 'there' in place of 'their'. It must be an
undetected virus.

--
Chuck F (cbfalconer at maineline dot net)
Available for consulting/temporary embedded and systems.
<http://cbfalconer.home.att.net>
--
Posted via a free Usenet account from http://www.teranews.com

Mar 17 '07 #20

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