New C++ rules are always trying to do "fast" compilation - to compile code,
which must be compiled at point of instance only (not during declaration
stage). The behaviour is intoducing many wrong limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
};
--
Maksim A Polyanin 11 3376
Grizlyk wrote:
New C++ rules are always trying to do "fast" compilation - to compile
code, which must be compiled at point of instance only (not during
declaration stage). The behaviour is intoducing many wrong
limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
};
Friendship is overrated.
V
--
Please remove capital 'A's when replying by e-mail
I do not respond to top-posted replies, please don't ask
On Jan 30, 5:53 pm, "Grizlyk" <grizl...@yandex.ruwrote:
New C++ rules are always trying to do "fast" compilation - to compile code,
which must be compiled at point of instance only (not during declaration
stage). The behaviour is intoducing many wrong limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
};
Why do you call these "new" template rules? As far as I know, this
has been the standard behavior since the standard was adopted almost
ten years ago.
Best regards,
Tom
Victor Bazarov wrote:
Friendship is overrated.
Oh yeah? Try bumming a beer from your enemies!
:-)
Grizlyk wrote:
New C++ rules are always trying to do "fast" compilation - to compile code,
which must be compiled at point of instance only (not during declaration
stage). The behaviour is intoducing many wrong limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
};
I'd always put this down to gcc compiling a template when it shouldn't.
But I can't find the relevant section of the standard that says how a
compiler should treat an uninstantiated template.
--
Ian Collins.
Grizlyk wrote:
>
New C++ rules are always trying to do "fast" compilation - to compile
code, which must be compiled at point of instance only (not during
declaration stage). The behaviour is intoducing many wrong limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
};
What you encounter here is not some general rule about template
instantiation. It is in fact a consequence of [7.1.5.3/2] and the syntax
specification that a friend declaration needs an elaborate-type-specifier.
In my opinion, these rules could be relaxed without negatively affecting
the complexity of compilation. In fact, due to a bug, g++ accepts the
following invalid code, which circumvents the provision:
template < typename T >
class identity {
public:
typedef T me;
};
template < typename T >
class my_friend {
private:
friend class identity< T >::me;
char x;
};
class The_T {
public:
static
char & peek_friend ( my_friend< The_T & f ) {
return( f.x );
}
};
int main (void) {
my_friend< The_T x;
The_T::peek_friend( x );
}
(See also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21498)
Best
Kai-Uwe Bux
Thomas Tutone wrote:
>
Why do you call these "new" template rules? As far as I know, this
has been the standard behavior since the standard was adopted almost
ten years ago.
Because it can be easy compiled by bcc32 (version 5.5.1)
and probably by g++ (version 2.95).
--
Maksim A Polyanin
Victor Bazarov wrote:
>
Friendship is overrated.
What does it mean?
--
Maksim A Polyanin
Kai-Uwe Bux wrote:
>
What you encounter here is not some general rule about template
instantiation. It is in fact a consequence of [7.1.5.3/2] and the syntax
specification that a friend declaration needs an elaborate-type-specifier.
In my opinion, these rules could be relaxed without negatively affecting
the complexity of compilation. In fact, due to a bug, g++ accepts the
following invalid code, which circumvents the provision:
As i can understand, it is even not extention, just error, so can not be
used.
I think, I will make dummy classes
template<class T>class dummy;
template<class T>
class X
{
friend class dummy<T>;
};
template<class T>
class dummy
{
//pass all X::private into dummy::public
};
--
Maksim A Polyanin
On 1/30/07 2:53 PM, in article ep**********@aioe.org, "Grizlyk"
<gr******@yandex.ruwrote:
>
New C++ rules are always trying to do "fast" compilation - to compile code,
which must be compiled at point of instance only (not during declaration
stage). The behaviour is intoducing many wrong limitations.
Look at this strange limitation:
1. Can not declare templated friend
template< class T>
class X
{
friend class T;
//error: using template type parameter 'T' after 'class'
//error: friend declaration does not name a class or function
}
You have it backwards. The new rules for friend declarations (specifically,
"extended friend declarations") make the friend T declaration above legal in
the next C++ Standard.
Most C++ compilers have not yet been updated to recognize this kind of
friend declaration (though I believe VC++ 2005 is an exception). So until
your C++ compiler adds support for extended friend declarations, your C++
program will be governed by the "old rules", and not by the new ones.
Greg
Grizlyk wrote:
Victor Bazarov wrote:
>> Friendship is overrated.
What does it mean?
It means that in many cases whatever you need 'friend' for
can be accomplished without it.
V
--
Please remove capital 'A's when replying by e-mail
I do not respond to top-posted replies, please don't ask
Victor Bazarov wrote:
>>> Friendship is overrated.
What does it mean?
It means that in many cases whatever you need 'friend' for
can be accomplished without it.
If keyword "friend" is exist, language must support it completely, because
inheritance must not be only design way.
Composition for example often requires protected interface for non-inherited
classes, that can be easy implemented with friend.
--
Maksim A Polyanin This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics
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