473,394 Members | 1,679 Online
Bytes | Software Development & Data Engineering Community
Post Job

Home Posts Topics Members FAQ

Join Bytes to post your question to a community of 473,394 software developers and data experts.

Shifting unsigned long long values by 64 bits

Hi,

I am trying to shift unsigned long long value by 64 bits and this is
what i get

#include <stdio.h>

int main()
{
unsigned short shiftby= 64;
fprintf(stderr, "Value (using hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << 64));
fprintf(stderr, "Value (w/o hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << shiftby));
}

gcc file.c
t2.c: In function `main':
t2.c:7: warning: left shift count >= width of type
<IMPORTANT>
Value (using hardcoded 64) : 0
Value (w/o hardcoded 64) : ffffffffffffffff
</IMPORTANT>

Why is the behavior different if we try to shift value by 64 bits using
a variable
as against direct numeric "64"?

Regards,
Krunal

Jan 22 '07 #1
10 10642

"krunalb" <kr***********@gmail.comwrote in message
news:11*********************@11g2000cwr.googlegrou ps.com...
Hi,

I am trying to shift unsigned long long value by 64 bits and this is
what i get

#include <stdio.h>

int main()
{
unsigned short shiftby= 64;
fprintf(stderr, "Value (using hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << 64));
fprintf(stderr, "Value (w/o hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << shiftby));
}

gcc file.c
t2.c: In function `main':
t2.c:7: warning: left shift count >= width of type
<IMPORTANT>
Value (using hardcoded 64) : 0
Value (w/o hardcoded 64) : ffffffffffffffff
</IMPORTANT>

Why is the behavior different if we try to shift value by 64 bits using
a variable
as against direct numeric "64"?

Regards,
Krunal
Its undefined behaviour.
Jan 22 '07 #2
krunalb wrote:
Hi,

I am trying to shift unsigned long long value by 64 bits and this is
what i get

#include <stdio.h>

int main()
{
unsigned short shiftby= 64;
fprintf(stderr, "Value (using hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << 64));
fprintf(stderr, "Value (w/o hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << shiftby));
}

gcc file.c
t2.c: In function `main':
t2.c:7: warning: left shift count >= width of type
<IMPORTANT>
Value (using hardcoded 64) : 0
Value (w/o hardcoded 64) : ffffffffffffffff
</IMPORTANT>

Why is the behavior different if we try to shift value by 64 bits using
a variable
as against direct numeric "64"?
Quoth ISO/IEC 9899:1999:

6.5.7 Bitwise Shift Operators
[...]
3 [...] If the value of the right operand is negative or is
greater than or equal to the width of the promoted
left operand, the behavior is undefined.
Mark F. Haigh
mf*****@sbcglobal.net

Jan 22 '07 #3

krunalb wrote:
Hi,

I am trying to shift unsigned long long value by 64 bits and this is
what i get

#include <stdio.h>

int main()
{
unsigned short shiftby= 64;
fprintf(stderr, "Value (using hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << 64));
fprintf(stderr, "Value (w/o hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << shiftby));
}

gcc file.c
t2.c: In function `main':
t2.c:7: warning: left shift count >= width of type
<IMPORTANT>
Value (using hardcoded 64) : 0
Value (w/o hardcoded 64) : ffffffffffffffff
</IMPORTANT>

Why is the behavior different if we try to shift value by 64 bits using
a variable as against direct numeric "64"?
It isn't on my AIX system, using the xlc compiler...

It's undefined behaviour, the compiler is free to do what it likes and
the compiler doesn't have to be consistent...

Jan 22 '07 #4
krunalb wrote:
>
Hi,

I am trying to shift unsigned long long value by 64 bits and this is
what i get

#include <stdio.h>

int main()
{
unsigned short shiftby= 64;
fprintf(stderr, "Value (using hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << 64));
fprintf(stderr, "Value (w/o hardcoded 64) : %llx\n", \
(((unsigned long long) ~0ULL) << shiftby));
}

gcc file.c
t2.c: In function `main':
t2.c:7: warning: left shift count >= width of type

<IMPORTANT>
Value (using hardcoded 64) : 0
Value (w/o hardcoded 64) : ffffffffffffffff
</IMPORTANT>

Why is the behavior different if we try to shift value by 64 bits using
a variable as against direct numeric "64"?
As mentioned elsewhere, this is UB. However, this may explain the
symptoms of UB that you are seeing on your particular platform. This
is, of course, pure conjecture based on the observed results.

1 - The compiler sees the hard-coded 64 bit shift and, knowing that
the value is only 64 bits to begin with, knows the result would
be zero, and compiles with a constant zero as the parameter.
(Or, perhaps, actually did the caluclation, as both values are
constants. In which case, it came up with the "expected" value
of zero.)

Note, too, the compiler warning for this line.

2 - When shifting by "shiftby" instead, it needs to compile code to
shift at the machine-code level, and places "64" in a register,
and executes an "unsigned left shift" of that amount. The CPU,
knowing that the operation is working on 64-bit values, only
uses the lower 6 bits of the shift amount. In this case, that
value is zero.

I ran into (2) recently on code which worked just fine on a platform
which supported 64-bit ints, but failed on a system which only supported
32-bit ints. In my case, I was splitting a value into two 32-bit values
to pass as parameters to a function. I did this by right-shifting the
value by 32 bits to get the high-order 32 bits. On the 64-bit-aware
platform, this worked just fine. On the 32-bit-only platform, the
shift of 32 bits was, at the CPU level, treated as a zero-bit shift
(the low-order 5 bits of the shift value being zero), causing the wrong
value for the "high 32 bits" parameter to be passed. (It should, of
course, been zero, as there were only the low-order 32 bits in the
value to begin with. Instead, it duplicated the low-order bits as
the high-order bits.)

--
+-------------------------+--------------------+-----------------------+
| Kenneth J. Brody | www.hvcomputer.com | #include |
| kenbrody/at\spamcop.net | www.fptech.com | <std_disclaimer.h|
+-------------------------+--------------------+-----------------------+
Don't e-mail me at: <mailto:Th*************@gmail.com>

Jan 22 '07 #5
"Kenneth Brody" <ke******@spamcop.netwrote in message
news:45***************@spamcop.net...
>
As mentioned elsewhere, this is UB. However, this may explain the
symptoms of UB that you are seeing on your particular platform. This
is, of course, pure conjecture based on the observed results.

1 - The compiler sees the hard-coded 64 bit shift and, knowing that
the value is only 64 bits to begin with, knows the result would
be zero, and compiles with a constant zero as the parameter.
(Or, perhaps, actually did the caluclation, as both values are
constants. In which case, it came up with the "expected" value
of zero.)

Note, too, the compiler warning for this line.

2 - When shifting by "shiftby" instead, it needs to compile code to
shift at the machine-code level, and places "64" in a register,
and executes an "unsigned left shift" of that amount. The CPU,
knowing that the operation is working on 64-bit values, only
uses the lower 6 bits of the shift amount. In this case, that
value is zero.

I ran into (2) recently on code which worked just fine on a platform
which supported 64-bit ints, but failed on a system which only supported
32-bit ints. In my case, I was splitting a value into two 32-bit values
to pass as parameters to a function. I did this by right-shifting the
value by 32 bits to get the high-order 32 bits. On the 64-bit-aware
platform, this worked just fine. On the 32-bit-only platform, the
shift of 32 bits was, at the CPU level, treated as a zero-bit shift
(the low-order 5 bits of the shift value being zero), causing the wrong
value for the "high 32 bits" parameter to be passed. (It should, of
course, been zero, as there were only the low-order 32 bits in the
value to begin with. Instead, it duplicated the low-order bits as
the high-order bits.)
Wow! I've never seen this behavior. I would have assumed that shifting
something too many times to the left always gets you zero and to the right
either gets you zero or -1.

Wow!

--
David T. Ashley (dt*@e3ft.com)
http://www.e3ft.com (Consulting Home Page)
http://www.dtashley.com (Personal Home Page)
http://gpl.e3ft.com (GPL Publications and Projects)
Jan 22 '07 #6
krunalb wrote:
>
I am trying to shift unsigned long long value by 64 bits and this
is what i get
Try thinking a moment. If you shift off 64 bits of a 64 bit
quantity, what do you have left?

--
<http://www.cs.auckland.ac.nz/~pgut001/pubs/vista_cost.txt>

"A man who is right every time is not likely to do very much."
-- Francis Crick, co-discover of DNA
"There is nothing more amazing than stupidity in action."
-- Thomas Matthews
Jan 22 '07 #7
CBFalconer <cb********@yahoo.comwrites:

nkrunalb wrote:
>>
I am trying to shift unsigned long long value by 64 bits and this
is what i get

Try thinking a moment. If you shift off 64 bits of a 64 bit
quantity, what do you have left?
Undefined behavior.
--
"When in doubt, treat ``feature'' as a pejorative.
(Think of a hundred-bladed Swiss army knife.)"
--Kernighan and Plauger, _Software Tools_
Jan 22 '07 #8
David T. Ashley wrote:
Wow! I've never seen this behavior. I would have assumed that shifting
something too many times to the left always gets you zero and to the right
either gets you zero or -1.
On IA-32 processors (Pentium, Athlon etc. ), a hardware shift
instruction uses only the lower five bit of the shift count, so (x <<
n) produces the same result whether n == 32 or n == 0.

Jan 22 '07 #9
In article <0t******************************@giganews.com"Dav id T. Ashley" <dt*@e3ft.comwrites:
....
Wow! I've never seen this behavior. I would have assumed that shifting
something too many times to the left always gets you zero and to the right
either gets you zero or -1.
There are quite a few processors that use only the lower bits of the
bit count if it is in a register. Moreover, there are also processors
that do not have an arithmetic right shift. That is the reason that
the standard states that:
(1) Shifting by the width of the type or more is undefined.
(2) Shifting a negative number to the right gives implementation-defined
result.
So (assuming a width of 32 for i, and i < 0):
(i >16) >16
can indeed yield -1 (2-s complement arithmetic shift), -0 (1-s complement
arithmetic shift), -2147483647 (sign-magnitude arithmetic shift) or 0
(logical shift)). (But I do not know whether sign-magnitude is actually
allowed.)
--
dik t. winter, cwi, kruislaan 413, 1098 sj amsterdam, nederland, +31205924131
home: bovenover 215, 1025 jn amsterdam, nederland; http://www.cwi.nl/~dik/
Jan 23 '07 #10
"christian.bau" wrote:
>
David T. Ashley wrote:
Wow! I've never seen this behavior. I would have assumed that shifting
something too many times to the left always gets you zero and to the right
either gets you zero or -1.

On IA-32 processors (Pentium, Athlon etc. ), a hardware shift
instruction uses only the lower five bit of the shift count, so (x <<
n) produces the same result whether n == 32 or n == 0.
If it used all 32 bits of the "shift by" value, imagine how long
a 4 billion bit shift would take. :-)

(The only other option being to check that the value had non-zero
bits in the upper part, and force zero/negative-one as the result
immediately. However, as long as it's documented, the current
behavior of only using the low 5 bits makes sense from both a
hardware and software point of view.)

Getting back to C, this is probably the exact reason why shifts of
larger than the value is undefined. (Though "implementation
defined" may have been more appropriate, I suppose there may be
hardware in which the results are undefined at the hardware level.)

--
+-------------------------+--------------------+-----------------------+
| Kenneth J. Brody | www.hvcomputer.com | #include |
| kenbrody/at\spamcop.net | www.fptech.com | <std_disclaimer.h|
+-------------------------+--------------------+-----------------------+
Don't e-mail me at: <mailto:Th*************@gmail.com>

Jan 23 '07 #11

This thread has been closed and replies have been disabled. Please start a new discussion.

Similar topics

7
by: William Payne | last post by:
Hello, I have a variable of type unsigned long. It has a number of bits set (with set I mean they equal one). I need to determine those bits and their position and create new numbers from them. For...
8
by: ben | last post by:
i have a bit of code, that works absolutely fine as is, but seems over complicated/long winded. is there anyway to shorten/simplify it? the code is below. description of it: it's like strcpy in...
25
by: Allan Rydberg | last post by:
hi i'm trying to shift a double, but i'm getting the error message '>>' illegal, left operand double. althought that the manpages say, '>>' and '<<' can be applied for int's only, i was able...
6
by: digi.empire | last post by:
trying to wrap my mind around these two exercises: 1. given an int (which is 16 bits in c), if the 16 bits are: A15A14A13A12A11A10A9A8A7A6A5A4A3A2A1A0 it will output an int in whose 16 bits...
20
by: Charles Sullivan | last post by:
I understand different processor hardware may store the bits in a byte in different order. Does it make a difference in C insofar as bit-shifting unsigned char variables is concerned? E.g, if I...
2
by: johnno | last post by:
Is anyone able to help me here? I have the following VB code and wish to have it rewritten in C++ but unsure how. Any help would be greatly appreciated. Effectively the code is packing a 10 letter...
7
by: somenath | last post by:
Hi All, I am trying to undestand "Type Conversions" from K&R book.I am not able to understand the bellow mentioned text "Conversion rules are more complicated when unsigned operands are...
30
by: viza | last post by:
Hi all int i= INT_MIN; unsigned int u= -i; Is u guaranteed to have the absolute value of INT_MIN? Why it might not: -i has type (int), and -INT_MIN might be more than INT_MAX.
8
by: manu | last post by:
Hi All, I have executed the below program and got 0x1f as output... Can anyone explain me why this output is coming instead of zero? Compiler - gcc int main() {
0
by: Charles Arthur | last post by:
How do i turn on java script on a villaon, callus and itel keypad mobile phone
0
by: ryjfgjl | last post by:
If we have dozens or hundreds of excel to import into the database, if we use the excel import function provided by database editors such as navicat, it will be extremely tedious and time-consuming...
0
by: emmanuelkatto | last post by:
Hi All, I am Emmanuel katto from Uganda. I want to ask what challenges you've faced while migrating a website to cloud. Please let me know. Thanks! Emmanuel
0
BarryA
by: BarryA | last post by:
What are the essential steps and strategies outlined in the Data Structures and Algorithms (DSA) roadmap for aspiring data scientists? How can individuals effectively utilize this roadmap to progress...
1
by: nemocccc | last post by:
hello, everyone, I want to develop a software for my android phone for daily needs, any suggestions?
0
marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However,...
0
by: Hystou | last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can...
0
Oralloy
by: Oralloy | last post by:
Hello folks, I am unable to find appropriate documentation on the type promotion of bit-fields when using the generalised comparison operator "<=>". The problem is that using the GNU compilers,...
0
by: Hystou | last post by:
Overview: Windows 11 and 10 have less user interface control over operating system update behaviour than previous versions of Windows. In Windows 11 and 10, there is no way to turn off the Windows...

By using Bytes.com and it's services, you agree to our Privacy Policy and Terms of Use.

To disable or enable advertisements and analytics tracking please visit the manage ads & tracking page.