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Library for remove hidden meshes?

Dear All,

I am working on a radar simulator. I want simulate the beam which come
back after a reflection on an obstacle.

The obstacle is a meshed 3d model.

I have to remove the meshes that are not hit by the radar beam.
For this reason I'm looking for a library able to remove meshes hidden
by other meshes after defining source of light (antenna position).

Thanks,
Rosario

Oct 17 '06 #1
5 1454
In comp.lang.c sa***********@vodafone.it wrote:
I am working on a radar simulator. I want simulate the beam which come
back after a reflection on an obstacle.
For this reason I'm looking for a library able to remove meshes hidden
by other meshes after defining source of light (antenna position).
(You're off-topic in both comp.lang.c and comp.lang.c++; we deal in
languages, not libraries.)

Your post is off-topic for comp.lang.c. Please visit

http://www.ungerhu.com/jxh/clc.welcome.txt
http://c-faq.com
http://benpfaff.org/writings/clc/off-topic.html

for posting guidelines and frequently asked questions. Thank you.

--
C. Benson Manica | I *should* know what I'm talking about - if I
cbmanica(at)gmail.com | don't, I need to know. Flames welcome.
Oct 17 '06 #2
I'm sorry.

I thought that since I am looking C library this was the right group.

Thank you the same,
Rosario
Christopher Benson-Manica ha scritto:
In comp.lang.c sa***********@vodafone.it wrote:
I am working on a radar simulator. I want simulate the beam which come
back after a reflection on an obstacle.
For this reason I'm looking for a library able to remove meshes hidden
by other meshes after defining source of light (antenna position).

(You're off-topic in both comp.lang.c and comp.lang.c++; we deal in
languages, not libraries.)

Your post is off-topic for comp.lang.c. Please visit

http://www.ungerhu.com/jxh/clc.welcome.txt
http://c-faq.com
http://benpfaff.org/writings/clc/off-topic.html

for posting guidelines and frequently asked questions. Thank you.

--
C. Benson Manica | I *should* know what I'm talking about - if I
cbmanica(at)gmail.com | don't, I need to know. Flames welcome.
Oct 17 '06 #3
sa***********@vodafone.it writes:
I'm sorry.

I thought that since I am looking C library this was the right group.

Thank you the same,
Rosario
Are you also shawn?
Oct 17 '06 #4
sa***********@vodafone.it wrote:
Dear All,

I am working on a radar simulator. I want simulate the beam which come
back after a reflection on an obstacle.

The obstacle is a meshed 3d model.

I have to remove the meshes that are not hit by the radar beam.
For this reason I'm looking for a library able to remove meshes hidden
by other meshes after defining source of light (antenna position).
I don't think you'll find a library that does this specifically. But
have a look for raytracing code. I wrote a raytracer in C++ that
calculates reflectance and shadowing of one object onto another, and
supports triangle meshes as one of the basic object types. It could
probably be adapted to what you want.

--
Simon.
Oct 18 '06 #5

sa***********@vodafone.it wrote:
Dear All,

I am working on a radar simulator. I want simulate the beam which come
back after a reflection on an obstacle.

The obstacle is a meshed 3d model.

I have to remove the meshes that are not hit by the radar beam.
For this reason I'm looking for a library able to remove meshes hidden
by other meshes after defining source of light (antenna position).

Thanks,
Rosario
news:comp.graphics.algorithms

Oct 19 '06 #6

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