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check for deleted map entry -> crash ?

I'm using an STL map in my code.
My application sometimes tries to delete things twice from the map.
This leads to a crash in my current code. The problem is probably the
way I check whether it is necessary to delete something (line 44 and 52
in below code).
In the below code the problem is demonstrated, line 65 will cause a
segmentation fault.
1 #include <iostream>
2 #include <cstdlib>
3 #include <map>
4
5 using namespace std;
6
7 class MyClass
8 {
9 public:
10 MyClass(int);
11 ~MyClass();
12 void show();
13 private:
14 int nr_;
15 };
16
17 MyClass::MyClass(int nr) : nr_(nr)
18 {
19 cout << "MyClass: " << nr_ << " constructed" << endl;
20 }
21
22 MyClass::~MyClass()
23 {
24 cout << "MyClass: " << nr_ << " destructed" << endl;
25 }
26
27 void MyClass::show()
28 {
29 cout << "Show this MyClass: " << nr_ << endl;
30 }
31
32 typedef map<int, MyClass *> RtdmCyclicTimerMap;
33
34 int main(void)
35 {
36 RtdmCyclicTimerMap cyclicRtdmTimer_;
37 map<int, MyClass *>::const_iterator cyclicRtdmIt;
38
39 // create 1 & 2
40 cyclicRtdmTimer_[1] = new MyClass(11);
41 cyclicRtdmTimer_[2] = new MyClass(22);
42
43 // delete 2
44 if (cyclicRtdmTimer_[2]) {
45 delete cyclicRtdmTimer_[2];
46 cyclicRtdmTimer_.erase(2);
47 } else {
48 cout << "delete 2 failed" << endl;
49 }
50
51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {
53 delete cyclicRtdmTimer_[2];
54 cyclicRtdmTimer_.erase(2);
55 } else {
56 cout << "delete 2[2] failed" << endl;
57 }
58
59 // show map -> NOW IT WILL CRASH
60 cout << endl << "going to show map entries" << endl;
61 for
(cyclicRtdmIt=cyclicRtdmTimer_.begin();cyclicRtdmI t!=cyclicRtdmTimer_.end();
++cyclicRtdmIt) {
62 int tKey = cyclicRtdmIt->first;
63 MyClass *mcPtr = cyclicRtdmIt->second;
64 cout << "map entry found: key=" << tKey << ", valP=" <<
mcPtr << ", val=";
65 mcPtr->show();
66 }
67 }
68
This is because line 52 somehow increases the internal map size from 1
to 2 entries.
Isn't it allowed to refer to deleted entries ?
Must it be done with an iterator ?

Apr 27 '06 #1
10 2115
bo*******@wanadoo.nl wrote:
I'm using an STL map in my code.
My application sometimes tries to delete things twice from the map.
This leads to a crash in my current code. The problem is probably the
way I check whether it is necessary to delete something (line 44 and 52
in below code).
Yes.
In the below code the problem is demonstrated, line 65 will cause a
segmentation fault.
1 #include <iostream>
2 #include <cstdlib>
3 #include <map>
4
5 using namespace std;
6
7 class MyClass
8 {
9 public:
10 MyClass(int);
11 ~MyClass();
12 void show();
13 private:
14 int nr_;
15 };
16
17 MyClass::MyClass(int nr) : nr_(nr)
18 {
19 cout << "MyClass: " << nr_ << " constructed" << endl;
20 }
21
22 MyClass::~MyClass()
23 {
24 cout << "MyClass: " << nr_ << " destructed" << endl;
25 }
26
27 void MyClass::show()
28 {
29 cout << "Show this MyClass: " << nr_ << endl;
30 }
31
32 typedef map<int, MyClass *> RtdmCyclicTimerMap;
33
34 int main(void)
35 {
36 RtdmCyclicTimerMap cyclicRtdmTimer_;
37 map<int, MyClass *>::const_iterator cyclicRtdmIt;
38
39 // create 1 & 2
40 cyclicRtdmTimer_[1] = new MyClass(11);
41 cyclicRtdmTimer_[2] = new MyClass(22);
42
43 // delete 2
44 if (cyclicRtdmTimer_[2]) {
45 delete cyclicRtdmTimer_[2];
46 cyclicRtdmTimer_.erase(2);
47 } else {
48 cout << "delete 2 failed" << endl;
49 }
50
51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {
53 delete cyclicRtdmTimer_[2];
54 cyclicRtdmTimer_.erase(2);
55 } else {
56 cout << "delete 2[2] failed" << endl;
57 }
58
59 // show map -> NOW IT WILL CRASH
60 cout << endl << "going to show map entries" << endl;
61 for
(cyclicRtdmIt=cyclicRtdmTimer_.begin();cyclicRtdmI t!=cyclicRtdmTimer_.end(); ++cyclicRtdmIt) {
62 int tKey = cyclicRtdmIt->first;
63 MyClass *mcPtr = cyclicRtdmIt->second;
64 cout << "map entry found: key=" << tKey << ", valP=" <<
mcPtr << ", val=";
65 mcPtr->show();
66 }
67 }
68
This is because line 52 somehow increases the internal map size from 1
to 2 entries.
If operator[] doesn't find the element you are searching for, it creates
that element. Otherwise, line 40 and 41 couldn't work the way they do.
Since you don't assign anything to it in line 52, the value is probably
indeterminate and cannot be used with delete.
Must it be done with an iterator ?


Yes. Use the find() member function instead of operator[]. This will never
create elements. If the element is found, you get an iterator to it,
otherwise you get end().

Apr 27 '06 #2
> 51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {


The problem is here. This implicitly adds an element to the map and
initializes the pointer with NULL. When you try to dereference that pointer
later, you get a segfault.

You could use the following check instead:
if (cyclicRtdmTimer_.find(2) != cyclicRtdmTimer_.end()) {

Best wishes,
--
Andrei Tarassov
software engineer
Altiris, Inc.
www.altiris.com

Apr 27 '06 #3
Rolf Magnus wrote:
If operator[] doesn't find the element you are searching for, it creates
that element. Otherwise, line 40 and 41 couldn't work the way they do.
Since you don't assign anything to it in line 52, the value is probably
indeterminate and cannot be used with delete.


Ok, forget that. Andrei is right. The newly added pointer is initialized to
a null pointer, and since you only remove it if it's not a null pointer, it
stays in your map. Later, when you try to dereference it, your program
crashes.

Apr 27 '06 #4
On Thu, 27 Apr 2006 12:34:27 +0300, Andrei Tarassov
<at*******@altiris.ee> wrote:
51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {


The problem is here. This implicitly adds an element to the map and
initializes the pointer with NULL. When you try to dereference that pointer
later, you get a segfault.


Examples like the above demonstrate that STL is designed for values
only, not for pointers. Unfortunately that fact is not conveyed in
most STL books and tutorials.

Best wishes,
Roland Pibinger

Apr 27 '06 #5

bo*******@wanadoo.nl wrote:
I'm using an STL map in my code.
My application sometimes tries to delete things twice from the map.
This leads to a crash in my current code. The problem is probably the
way I check whether it is necessary to delete something (line 44 and 52
in below code).
In the below code the problem is demonstrated, line 65 will cause a
segmentation fault.
1 #include <iostream>
2 #include <cstdlib>
3 #include <map>
4
5 using namespace std;
6
7 class MyClass
8 {
9 public:
10 MyClass(int);
11 ~MyClass();
12 void show();
13 private:
14 int nr_;
15 };
16
17 MyClass::MyClass(int nr) : nr_(nr)
18 {
19 cout << "MyClass: " << nr_ << " constructed" << endl;
20 }
21
22 MyClass::~MyClass()
23 {
24 cout << "MyClass: " << nr_ << " destructed" << endl;
25 }
26
27 void MyClass::show()
28 {
29 cout << "Show this MyClass: " << nr_ << endl;
30 }
31
32 typedef map<int, MyClass *> RtdmCyclicTimerMap;
33
34 int main(void)
35 {
36 RtdmCyclicTimerMap cyclicRtdmTimer_;
37 map<int, MyClass *>::const_iterator cyclicRtdmIt;


I recommend against using raw dummy pointers in an STL container.
I recommend you use a smart pointer like the following:
http://axter.com/smartptr

The above smart pointer can be used with std::map, and will
automatically delete the pointee for you.

Apr 27 '06 #6
On 27 Apr 2006 12:40:16 -0700, "Axter" <go****@axter.com> wrote:
I recommend against using raw dummy pointers in an STL container.
I recommend you use a smart pointer like the following:
http://axter.com/smartptr

The above smart pointer can be used with std::map, and will
automatically delete the pointee for you.


The problem in the above code is an 'automatically' created NULL
pointer. Is your smart pointer smart enough to avoid that?

Regards,
Roland Pibinger
Apr 27 '06 #7

Andrei Tarassov schreef:
51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {


The problem is here. This implicitly adds an element to the map and
initializes the pointer with NULL. When you try to dereference that pointer
later, you get a segfault.

You could use the following check instead:
if (cyclicRtdmTimer_.find(2) != cyclicRtdmTimer_.end()) {


thx yes, now I see.
indeed using find() everything works fine.

It's just that I thought I could use the "operator[]" in a *read-only*
way.
I guess I assumed the operator[] usage in the if statement could never
*write/change* something in the STL map.
Maybe I'm still a bit too C-minded.

thanks all for your insights.

Apr 27 '06 #8

Roland Pibinger wrote:
On 27 Apr 2006 12:40:16 -0700, "Axter" <go****@axter.com> wrote:
I recommend against using raw dummy pointers in an STL container.
I recommend you use a smart pointer like the following:
http://axter.com/smartptr

The above smart pointer can be used with std::map, and will
automatically delete the pointee for you.


The problem in the above code is an 'automatically' created NULL
pointer. Is your smart pointer smart enough to avoid that?


Actually yes.

The smart class has default logic that allows for assignment to a
default object in such cases. See following link, and comments for
smart_ptr<T>::set_default_object method:
http://axter.com/smartptr/classsmart...b02795cf6a8c39

The smart pointer is specifically made to be used with the STL
containers, and it's far safer to use than using raw pointers.

Apr 28 '06 #9
44 if (cyclicRtdmTimer_[2]) {
45 delete cyclicRtdmTimer_[2];

It's good practice to think of operator[] as add/update operator for
non-const maps.
Not to be Not to be used as existence checker.

Regards,
Aman.

--
Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
Apr 28 '06 #10
Roland Pibinger wrote:
On Thu, 27 Apr 2006 12:34:27 +0300, Andrei Tarassov
<at*******@altiris.ee> wrote:
51 // delete 2 AGAIN
52 if (cyclicRtdmTimer_[2]) {


The problem is here. This implicitly adds an element to the map and
initializes the pointer with NULL. When you try to dereference that
pointer later, you get a segfault.


Examples like the above demonstrate that STL is designed for values
only, not for pointers.


No, it doesn't demostrate that. If the OP had stored values in the map, the
behavior wouldn't be undefined, but the result would still be incorrect (a
new value added to the map that wasn't supposed to be added).

Apr 28 '06 #11

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