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Dev-C++ - Files .o

P: n/a
How can I compile files .o with Dev-C++? In effect i just want the linker to
be deactivated to obtain object files
Nov 22 '05 #1
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4 Replies


P: n/a
Why do u want to do that? Even if linker is invoked, u can get the .o
files.

Try renaming your linker executable.

Nov 22 '05 #2

P: n/a
technator ha scritto:
Why do u want to do that? Even if linker is invoked, u can get the .o
files.


Strange, i can't find the .o files after the linker has generated the .exe

Nov 22 '05 #3

P: n/a

gerarcone wrote in message <5I*****************@tornado.fastwebnet.it>...
technator ha scritto:
Why do u want to do that? Even if linker is invoked, u can get the .o
files.


Strange, i can't find the .o files after the linker has generated the .exe


<OT>
Open your project, look at the 'build options' tab, 'object file output
directory' tells you where the *.o files will be. If that is empty, your *.o
files should be in the same directory as the *.cpp files.
</OT>

--
Bob R
POVrookie
Nov 22 '05 #4

P: n/a
BobR ha scritto:
<OT>
Open your project, look at the 'build options' tab, 'object file output
directory' tells you where the *.o files will be. If that is empty, your
*.o files should be in the same directory as the *.cpp files.
</OT>


Thank you very much!!!


Nov 22 '05 #5

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