How would be the best solution to create a dynamic bitset cause with
the stl bitset you have to give a number of how big the bitset will be
and i dont know the size at the beginning...
How would be the best solution to create a dynamic bitset cause with the stl bitset you have to give a number of how big the bitset will be and i dont know the size at the beginning...
How would be the best solution to create a dynamic bitset cause with the stl bitset you have to give a number of how big the bitset will be and i dont know the size at the beginning...
Thanks very much!!
vector<bool> is a possibility. Depends exactly what you want to do.
vector<bool> would be too big for me... But vector<bitset<32> > is a possibility
'std::vector<bool>' is supposed to be specialized as a bit-vector, not as a
plain vector of 'bool' objects, meaning that it will be essentially the same as
your 'vector<bitset<32> >', but with more natural interface. Check your
standard library implementation.
vector<bool> would be too big for me... But vector<bitset<32> > is a possibility
'std::vector<bool>' is supposed to be specialized as a bit-vector, not as a plain vector of 'bool' objects, meaning that it will be essentially the same as your 'vector<bitset<32> >', but with more natural interface. Check your standard library implementation.
-- Best regards, Andrey Tarasevich
Really?!? But when i had to write convertations from numbers to bits
and from bits to numbers.... Correct?
> vector<bool> would be too big for me... But vector<bitset<32> > is a > possibility 'std::vector<bool>' is supposed to be specialized as a bit-vector, not as a plain vector of 'bool' objects, meaning that it will be essentially the same as your 'vector<bitset<32> >', but with more natural interface. Check your standard library implementation.
Really?!?
Yes.
But when i had to write convertations from numbers to bits and from bits to numbers.... Correct?
Er... Sorry, but I don't understand the question. Can you please clarify?
As a follow up to my question about STL and bitset<64> I'd like to share
a quirk (bug?) about unsigned long long support and the bitset. I'm
using gcc 3.2 on linux or gcc 3.3 on mac, the answer is...
Hi.
q1: Is std::bitset<N> part of standard or it's compiler extension?
q2: Is std::bitset::to_string() part of standard?
q3: My documentation say this about std::bitset::to_string():
...
Hi,
Is the code below the best way to have the less than function for an 80 bit
bitset or is there something faster / better?
When I populate this map with millions (... and millions) of sets...
I have a function for returning the value of a bit field in a number:
template<typename T>
T bitfield(const T num, const unsigned int bitStart, const unsigned int
bitEnd){
T mask,...
>From the documentation of MSDN, it is saying that bitset is not a STL
container
Unlike the similar vector<boolClass, the bitset class does not have
iterators and is not an Standard Template...
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