Hi,
can I design a class, so that &Class == &Class.member?
class MyStr
{
MyStr();
void foo();
char* member;
};
How can I access the member data, if I get a void* to MyStr object?
--
-Gernot
int main(int argc, char** argv) {printf
("%silto%c%cf%cgl%ssic%ccom%c", "ma", 58, 'g', 64, "ba", 46, 10);}
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