It is off the point that it is in the wrong newsgroups, but I need your
advice, please.
Please state your opinion that I want to write C/C++ programming to
develop games and emulator projects using MS-DOS, Windows, Mac OS X, Linux
and other OS. Many people stick MS-DOS while they use DJCPP, but Microsoft
tells them to move from MS-DOS to Windows by using DirectX.
It may be the problem because we must stick with Microsoft API functions
including Win32 and DirectX. We want to port our codes to other OS. Then I
believe that Allegro library is only the recommendation.
I believe that Allegro is much easier than DirectX and OpenGL because
Allegro can be ported to any OS.
I do not have to modify my source code from OS to another OS. Thanks...
Bryan Parkoff