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What's next?

My goal is to learn DirectX & OpenGL programming but I'm not in hurry and
just haf finished the basic...
My question is what should I learn next...Perhaps read some book about OOP
programing or something like that before OpenGL...
How did you guys learned direcX & opengl (those of you who did...), how did
you start? Any advise is helpful!
Thx!

Ps.
Sorry for bad english :)
Jul 22 '05 #1
3 1328
Mlaen wrote:
My goal is to learn DirectX & OpenGL programming but I'm not in hurry and
just haf finished the basic...
My question is what should I learn next...Perhaps read some book about OOP
programing or something like that before OpenGL...
That might be useful. Although, OpenGL is not object-oriented, so don't
expect OOP books to help you understand OpenGL later.

OOP books will help you shape your understanding of programming in general
and of C++ programming in particular. Whether you end up using OO methods
while creating programs that use OpenGL or DirectX is unknown. Maybe you
will want to widen your horizon and do databases, numerical processing, or
UI... Who knows?...
How did you guys learned direcX & opengl (those of you who did...), how did
you start? Any advise is helpful!


I learned it by using it and by reading books about it. But understand
this: OpenGL is just a tool, a mean to an end. Don't make it your sole
purpose of studying. Study it as you would study vector algebra to solve
some problems. Don't study it to simply know it. Knowledge is worthless
unless it's applied.

Also, learn to find good venues for discussions. comp.lang.c++ is not
a general area for talks about programming or studying OpenGL. And if
OpenGL _is_ in fact your ultimate goal, try comp.graphics.api.opengl NG.

Good luck!

V
Jul 22 '05 #2
Thanx! That's a start :) I didn't know about comp.graphics.api.opengl. I'll
see what's going on there
Jul 22 '05 #3
I'd start with OpenGL, take a look at nehe site (google it) and if you can
follow code in tutorials then great. otherwise have a butchers at more OOP
but most off it is written without classes. Don't be put off by savage
learning curve!
"Mlaen" <ml*********@hotmail.com> wrote in message
news:cn**********@bagan.srce.hr...
Thanx! That's a start :) I didn't know about comp.graphics.api.opengl. I'll see what's going on there

Jul 22 '05 #4

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