Let's say that when your program ends (no matter how) that you want a
certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n";
std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply
would've done:
int main()
{
End_of_prog:
std::cout << "The program will now end.\n";
std::system("PAUSE");
}
and used goto statements instead of return statements. But at the moment I'm
thinking of switching to:
#include <iostream>
void DyingWords()
{
std::cout << "The program will now end.\n";
std::system("PAUSE");
}
int main(int argc, char* argv[])
{
atexit(DyingWords);
}
Any thoughts on this?
-JKop 8 2815
On Sat, 25 Sep 2004 23:22:17 +0000, JKop wrote: Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
(snip)
From my collection of man pages:
NAME
atexit - register a function to be called at normal program termination
^^^^^^
SYNOPSIS
#include <stdlib.h>
int atexit(void (*function)(void));
....
CONFORMING TO
SVID 3, BSD 4.3, ISO 9899, POSIX 1003.1-2001
^^^^^^^^
Looks okay to me; that's the ISO C Programming Lanugage, as well as POSIX
and BSD.
Be aware that abort() may or may not trigger the atexit handlers and is
used by most implementations of assert, and that unhandled exceptions may
or may not trigger atexit handlers, and that atexit() itself can fail.
--
Some say the Wired doesn't have political borders like the real world,
but there are far too many nonsense-spouting anarchists or idiots who
think that pranks are a revolution.
"JKop" <NU**@NULL.NULL> schrieb im Newsbeitrag
news:J4*******************@news.indigo.ie... Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
int main() {
End_of_prog: std::cout << "The program will now end.\n"; std::system("PAUSE"); }
and used goto statements instead of return statements.
Isn't it funny that you consider macros as a manifestation of evil and use
constructs like goto??? ;-)
But at the moment I'm thinking of switching to:
#include <iostream>
void DyingWords() { std::cout << "The program will now end.\n"; std::system("PAUSE"); }
int main(int argc, char* argv[]) { atexit(DyingWords); } Any thoughts on this?
In principle I'd say atexit is the way to go but there are some subtle
issues regarding exception handling. Look up also abort() & terminate() and
read the standard's chapters 3.6.3, 15.5.1, and 18.3.
Regards
Chris
Chris Theis posted: Isn't it funny that you consider macros as a manifestation of evil and use constructs like goto??? ;-)
Ain't nothing wrong with "goto"!
In principle I'd say atexit is the way to go but there are some subtle issues regarding exception handling. Look up also abort() & terminate() and read the standard's chapters 3.6.3, 15.5.1, and 18.3.
Thanking you,
-JKop
> Be aware that abort() may or may not trigger the atexit handlers and is used by most implementations of assert, and that unhandled exceptions may or may not trigger atexit handlers, and that atexit() itself can fail.
Isn't clarity a beautiful thing:
4 Calling the function
void abort();
declared in <cstdlib> terminates the program without executing destructors
for objects of automatic or
static storage duration and without calling the functions passed to atexit
().
-JKop
JKop wrote: Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
int main() {
End_of_prog: std::cout << "The program will now end.\n"; std::system("PAUSE"); }
and used goto statements instead of return statements. But at the moment I'm thinking of switching to:
#include <iostream>
void DyingWords() { std::cout << "The program will now end.\n"; std::system("PAUSE"); }
int main(int argc, char* argv[]) { atexit(DyingWords); }
Any thoughts on this?
An alternative way of doing this (untested code):
class GoodBye
{
public:
~GoodBye()
{
std::cout << "That's all folks!.\n";
}
};
int main(int argc, char* argv[])
{
GoodBye gb;
// Your stuff goes here...
}
--
Peter van Merkerk
peter.van.merkerk(at)dse.nl
Peter van Merkerk posted: JKop wrote:
Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
int main() {
End_of_prog: std::cout << "The program will now end.\n"; std::system("PAUSE"); }
and used goto statements instead of return statements. But at the moment I'm thinking of switching to:
#include <iostream>
void DyingWords() { std::cout << "The program will now end.\n"; std::system("PAUSE"); }
int main(int argc, char* argv[]) { atexit(DyingWords); }
Any thoughts on this?
An alternative way of doing this (untested code):
class GoodBye { public: ~GoodBye() { std::cout << "That's all folks!.\n"; } };
int main(int argc, char* argv[]) { GoodBye gb;
// Your stuff goes here... }
I'd prefer a global object to be honest!
That way, even if "exit" is called, its constructor is still invoked.
-JKop
JKop wrote: Peter van Merkerk posted:
JKop wrote:
Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
int main() {
End_of_prog: std::cout << "The program will now end.\n"; std::system("PAUSE"); }
and used goto statements instead of return statements. But at the moment I'm thinking of switching to:
#include <iostream>
void DyingWords() { std::cout << "The program will now end.\n"; std::system("PAUSE"); }
int main(int argc, char* argv[]) { atexit(DyingWords); }
Any thoughts on this?
An alternative way of doing this (untested code):
class GoodBye { public: ~GoodBye() { std::cout << "That's all folks!.\n"; } };
int main(int argc, char* argv[]) { GoodBye gb;
// Your stuff goes here... } I'd prefer a global object to be honest!
That way, even if "exit" is called, its constructor is still invoked.
Did u mean to say *destructor* here ?
--
Karthik. http://akktech.blogspot.com .
Karthik Kumar posted: JKop wrote: Peter van Merkerk posted:
JKop wrote:
Let's say that when your program ends (no matter how) that you want a certain block of code to be executed at the end. Here's the code:
std::cout << "The program will now end.\n"; std::system("PAUSE");
I've looked up "exit", "atexit" and "abort". Up until this point I simply would've done:
int main() {
End_of_prog: std::cout << "The program will now end.\n"; std::system("PAUSE"); }
and used goto statements instead of return statements. But at the moment I'm thinking of switching to:
#include <iostream>
void DyingWords() { std::cout << "The program will now end.\n"; std::system("PAUSE"); }
int main(int argc, char* argv[]) { atexit(DyingWords); }
Any thoughts on this?
An alternative way of doing this (untested code):
class GoodBye { public: ~GoodBye() { std::cout << "That's all folks!.\n"; } };
int main(int argc, char* argv[]) { GoodBye gb;
// Your stuff goes here... } I'd prefer a global object to be honest!
That way, even if "exit" is called, its constructor is still invoked.
Did u mean to say *destructor* here ?
Yep!
-JKop This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics
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