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About very long Bit-numbers (bitfields?)

Hi

I don't know if I am using right words (bit-number), but this is what I
mean:

You can set a 64 bit number:

unsigned long a;

Now you can use binary operators to manipulate variable a (for example
a |= (unsigned long) 128
).

How about if I want to get for example a 640 bit long *one* number (say b)
and do the same binary operations to it (b |= 128)? I haven't found answer
for this ... do I need to use Bitfields:

struct BITS
{
unsigned long b1;
unsigned long b2;
unsigned long b3;
.... (10 times)
};

I don't know ...
Jul 22 '05 #1
18 2314
Juha Kettunen <no*@valid.com> spoke thus:
How about if I want to get for example a 640 bit long *one* number (say b)
and do the same binary operations to it (b |= 128)? I haven't found answer
for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.

--
Christopher Benson-Manica | I *should* know what I'm talking about - if I
ataru(at)cyberspace.org | don't, I need to know. Flames welcome.
Jul 22 '05 #2
Juha Kettunen <no*@valid.com> spoke thus:
How about if I want to get for example a 640 bit long *one* number (say b)
and do the same binary operations to it (b |= 128)? I haven't found answer
for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.

--
Christopher Benson-Manica | I *should* know what I'm talking about - if I
ataru(at)cyberspace.org | don't, I need to know. Flames welcome.
Jul 22 '05 #3
On Fri, 9 Apr 2004 10:33:24 +0100, "Juha Kettunen" <no*@valid.com> wrote:
Hi

I don't know if I am using right words (bit-number), but this is what I
mean:

You can set a 64 bit number:

unsigned long a;
Just FYI, the number of bits in a long (unsigned or otherwise) is
platform-dependent. On my system they're only 32 bits. But that doesn't
have much bearing on your real question, which is how to get /real/ long
bit sequences.
How about if I want to get for example a 640 bit long *one* number (say b)
and do the same binary operations to it (b |= 128)? I haven't found answer
for this ... do I need to use Bitfields:


For that, Christopher's suggestion of vector<bool> may be adequate.
vector<bool> is the "black sheep" of the STL container family...because it
doesn't meet all the usual vector requirements:

#include <vector>

int main()
{
std::vector<char> vc;
std::vector<bool> vb;

vc.push_back('x');
vc.push_back('y');
vb.push_back(true);
vb.push_back(true);

std::vector<char>::iterator vcit = vc.begin();
std::vector<bool>::iterator vbit = vb.begin();

*vcit = 'z'; // OK
*vbit = false; // OK

char *cp = &vc[0]; // OK
bool *bp = &vb[0]; // Oops: won't compile.

return 0;
}

On the other hand, it provides some operation specialized for bits that
std::vector<something-other-than-bool> does not. Josuttis 6.2.6 has the
gory details. If you can avoid the potholes, it may work fine for you.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #4
On Fri, 9 Apr 2004 10:33:24 +0100, "Juha Kettunen" <no*@valid.com> wrote:
Hi

I don't know if I am using right words (bit-number), but this is what I
mean:

You can set a 64 bit number:

unsigned long a;
Just FYI, the number of bits in a long (unsigned or otherwise) is
platform-dependent. On my system they're only 32 bits. But that doesn't
have much bearing on your real question, which is how to get /real/ long
bit sequences.
How about if I want to get for example a 640 bit long *one* number (say b)
and do the same binary operations to it (b |= 128)? I haven't found answer
for this ... do I need to use Bitfields:


For that, Christopher's suggestion of vector<bool> may be adequate.
vector<bool> is the "black sheep" of the STL container family...because it
doesn't meet all the usual vector requirements:

#include <vector>

int main()
{
std::vector<char> vc;
std::vector<bool> vb;

vc.push_back('x');
vc.push_back('y');
vb.push_back(true);
vb.push_back(true);

std::vector<char>::iterator vcit = vc.begin();
std::vector<bool>::iterator vbit = vb.begin();

*vcit = 'z'; // OK
*vbit = false; // OK

char *cp = &vc[0]; // OK
bool *bp = &vb[0]; // Oops: won't compile.

return 0;
}

On the other hand, it provides some operation specialized for bits that
std::vector<something-other-than-bool> does not. Josuttis 6.2.6 has the
gory details. If you can avoid the potholes, it may work fine for you.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #5
ok , thanks for you and Christopher. I will check that vector<bool>.

Hmm but I think cannot do bit operations for it:

vector<bool> a;

a |= 128;

The main point is, that I really need to be able to do similar operations
than bit operations to get some benefit in my code (That means, that set
*many* bits at the same time, as b |= 128 does). But maybe I can do it with
that vector ....

But anyway, it seems to be second best (better than normal arrays) if I
cannot use bit operations...

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:fk********************************@4ax.com...
On Fri, 9 Apr 2004 10:33:24 +0100, "Juha Kettunen" <no*@valid.com> wrote:
Hi

I don't know if I am using right words (bit-number), but this is what I
mean:

You can set a 64 bit number:

unsigned long a;


Just FYI, the number of bits in a long (unsigned or otherwise) is
platform-dependent. On my system they're only 32 bits. But that doesn't
have much bearing on your real question, which is how to get /real/ long
bit sequences.
How about if I want to get for example a 640 bit long *one* number (say b)and do the same binary operations to it (b |= 128)? I haven't found answerfor this ... do I need to use Bitfields:


For that, Christopher's suggestion of vector<bool> may be adequate.
vector<bool> is the "black sheep" of the STL container family...because it
doesn't meet all the usual vector requirements:

#include <vector>

int main()
{
std::vector<char> vc;
std::vector<bool> vb;

vc.push_back('x');
vc.push_back('y');
vb.push_back(true);
vb.push_back(true);

std::vector<char>::iterator vcit = vc.begin();
std::vector<bool>::iterator vbit = vb.begin();

*vcit = 'z'; // OK
*vbit = false; // OK

char *cp = &vc[0]; // OK
bool *bp = &vb[0]; // Oops: won't compile.

return 0;
}

On the other hand, it provides some operation specialized for bits that
std::vector<something-other-than-bool> does not. Josuttis 6.2.6 has the
gory details. If you can avoid the potholes, it may work fine for you.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html

Jul 22 '05 #6
ok , thanks for you and Christopher. I will check that vector<bool>.

Hmm but I think cannot do bit operations for it:

vector<bool> a;

a |= 128;

The main point is, that I really need to be able to do similar operations
than bit operations to get some benefit in my code (That means, that set
*many* bits at the same time, as b |= 128 does). But maybe I can do it with
that vector ....

But anyway, it seems to be second best (better than normal arrays) if I
cannot use bit operations...

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:fk********************************@4ax.com...
On Fri, 9 Apr 2004 10:33:24 +0100, "Juha Kettunen" <no*@valid.com> wrote:
Hi

I don't know if I am using right words (bit-number), but this is what I
mean:

You can set a 64 bit number:

unsigned long a;


Just FYI, the number of bits in a long (unsigned or otherwise) is
platform-dependent. On my system they're only 32 bits. But that doesn't
have much bearing on your real question, which is how to get /real/ long
bit sequences.
How about if I want to get for example a 640 bit long *one* number (say b)and do the same binary operations to it (b |= 128)? I haven't found answerfor this ... do I need to use Bitfields:


For that, Christopher's suggestion of vector<bool> may be adequate.
vector<bool> is the "black sheep" of the STL container family...because it
doesn't meet all the usual vector requirements:

#include <vector>

int main()
{
std::vector<char> vc;
std::vector<bool> vb;

vc.push_back('x');
vc.push_back('y');
vb.push_back(true);
vb.push_back(true);

std::vector<char>::iterator vcit = vc.begin();
std::vector<bool>::iterator vbit = vb.begin();

*vcit = 'z'; // OK
*vbit = false; // OK

char *cp = &vc[0]; // OK
bool *bp = &vb[0]; // Oops: won't compile.

return 0;
}

On the other hand, it provides some operation specialized for bits that
std::vector<something-other-than-bool> does not. Josuttis 6.2.6 has the
gory details. If you can avoid the potholes, it may work fine for you.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html

Jul 22 '05 #7

"Christopher Benson-Manica" <at***@nospam.cyberspace.org> wrote in message
news:c5**********@chessie.cirr.com...
Juha Kettunen <no*@valid.com> spoke thus:
How about if I want to get for example a 640 bit long *one* number (say b) and do the same binary operations to it (b |= 128)? I haven't found answer for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.


Actually, when I was checking from the "Stroustrup C++" this vector issue
just now, I recognized, that there is a std::bitset vector type as well,
which is definetely most suitable for me: It handles binary values and have
all of those bit operations |=, &=, and so on.

But thanks, i didnt really even think that vectors could solve my problem
.... (I thought i must be a struct).

I will try it now, and see if it *really* works :)...
Jul 22 '05 #8

"Christopher Benson-Manica" <at***@nospam.cyberspace.org> wrote in message
news:c5**********@chessie.cirr.com...
Juha Kettunen <no*@valid.com> spoke thus:
How about if I want to get for example a 640 bit long *one* number (say b) and do the same binary operations to it (b |= 128)? I haven't found answer for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.


Actually, when I was checking from the "Stroustrup C++" this vector issue
just now, I recognized, that there is a std::bitset vector type as well,
which is definetely most suitable for me: It handles binary values and have
all of those bit operations |=, &=, and so on.

But thanks, i didnt really even think that vectors could solve my problem
.... (I thought i must be a struct).

I will try it now, and see if it *really* works :)...
Jul 22 '05 #9
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

"Christopher Benson-Manica" <at***@nospam.cyberspace.org> wrote in message
news:c5**********@chessie.cirr.com...
Juha Kettunen <no*@valid.com> spoke thus:
> How about if I want to get for example a 640 bit long *one* number (sayb) > and do the same binary operations to it (b |= 128)? I haven't foundanswer > for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.


Actually, when I was checking from the "Stroustrup C++" this vector issue
just now, I recognized, that there is a std::bitset vector type as well,
which is definetely most suitable for me: It handles binary values and have
all of those bit operations |=, &=, and so on.


Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread without
having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #10
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

"Christopher Benson-Manica" <at***@nospam.cyberspace.org> wrote in message
news:c5**********@chessie.cirr.com...
Juha Kettunen <no*@valid.com> spoke thus:
> How about if I want to get for example a 640 bit long *one* number (sayb) > and do the same binary operations to it (b |= 128)? I haven't foundanswer > for this ... do I need to use Bitfields:


You might look at vector<bool>, although I have no idea how useful
you'll find it.


Actually, when I was checking from the "Stroustrup C++" this vector issue
just now, I recognized, that there is a std::bitset vector type as well,
which is definetely most suitable for me: It handles binary values and have
all of those bit operations |=, &=, and so on.


Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread without
having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor

--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #11

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:ad********************************@4ax.com...
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread without having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor


Now I tried that bitset, and ... hmmm.. there is one "problem": it is too
slow! I need to have very fast calculations, and normal bit operations with
integers does that, but it seems to me that bitset is slow. I did two tests:

1.
bitset<31> a;

for (int i=1;i<40000000;i++)
{
a |= (11 << 10);
}
2.
unsigned long f;

for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?
Jul 22 '05 #12

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:ad********************************@4ax.com...
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread without having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor


Now I tried that bitset, and ... hmmm.. there is one "problem": it is too
slow! I need to have very fast calculations, and normal bit operations with
integers does that, but it seems to me that bitset is slow. I did two tests:

1.
bitset<31> a;

for (int i=1;i<40000000;i++)
{
a |= (11 << 10);
}
2.
unsigned long f;

for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?
Jul 22 '05 #13
Juha Kettunen wrote:

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:ad********************************@4ax.com...
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread

without
having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor


Now I tried that bitset, and ... hmmm.. there is one "problem": it is too
slow! I need to have very fast calculations, and normal bit operations with
integers does that, but it seems to me that bitset is slow. I did two tests:

1.
bitset<31> a;

for (int i=1;i<40000000;i++)
{
a |= (11 << 10);
}

2.
unsigned long f;

for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?


Careful there -- did you examine the executable code for loop 2? As far as I
know, it isn't unreasonable to expect an optimizing compiler to reduce that to
a single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executable
code, and re-run the test.
Jul 22 '05 #14
Juha Kettunen wrote:

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:ad********************************@4ax.com...
On Fri, 9 Apr 2004 13:35:19 +0100, "Juha Kettunen" <no*@valid.com> wrote:

Yes, that's clearly a better starting point, and I'm kicking myself for
having forgotten about std::bitset. So as not to depart this thread

without
having at least /something/ helpful to say, let me recommend that you get
yourself a copy of Josuttis' "The C++ Standard Library". It is
indispensable when trying to choose and then use STL facilities... and it
has ten pages on bitset.
-leor


Now I tried that bitset, and ... hmmm.. there is one "problem": it is too
slow! I need to have very fast calculations, and normal bit operations with
integers does that, but it seems to me that bitset is slow. I did two tests:

1.
bitset<31> a;

for (int i=1;i<40000000;i++)
{
a |= (11 << 10);
}

2.
unsigned long f;

for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?


Careful there -- did you examine the executable code for loop 2? As far as I
know, it isn't unreasonable to expect an optimizing compiler to reduce that to
a single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executable
code, and re-run the test.
Jul 22 '05 #15
On Fri, 09 Apr 2004 17:46:33 -0700, Julie <ju***@nospam.com> wrote:
for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?


Careful there -- did you examine the executable code for loop 2? As far as I
know, it isn't unreasonable to expect an optimizing compiler to reduce that to
a single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executable
code, and re-run the test.


First thing I tested. I believe the performance gap is real. YMMV...
-leor
--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #16
On Fri, 09 Apr 2004 17:46:33 -0700, Julie <ju***@nospam.com> wrote:
for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300>
a;)?


Careful there -- did you examine the executable code for loop 2? As far as I
know, it isn't unreasonable to expect an optimizing compiler to reduce that to
a single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executable
code, and re-run the test.


First thing I tested. I believe the performance gap is real. YMMV...
-leor
--
Leor Zolman --- BD Software --- www.bdsoft.com
On-Site Training in C/C++, Java, Perl and Unix
C++ users: Download BD Software's free STL Error Message Decryptor at:
www.bdsoft.com/tools/stlfilt.html
Jul 22 '05 #17

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:b9********************************@4ax.com...
On Fri, 09 Apr 2004 17:46:33 -0700, Julie <ju***@nospam.com> wrote:
for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300> a;)?


Careful there -- did you examine the executable code for loop 2? As far as Iknow, it isn't unreasonable to expect an optimizing compiler to reduce that toa single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executablecode, and re-run the test.


First thing I tested. I believe the performance gap is real. YMMV...
-leor


I tested it as well with variable (runs from 1 to 11) , and again about 0
seconds.
Jul 22 '05 #18

"Leor Zolman" <le**@bdsoft.com> wrote in message
news:b9********************************@4ax.com...
On Fri, 09 Apr 2004 17:46:33 -0700, Julie <ju***@nospam.com> wrote:
for (int i=1;i<40000000;i++)
{
f |= (11 << 10);
}

The first one took about 10 seconds to complete, but the second one
basically 0 seconds!

bitset does the job, but is too slow.

Is there a way to do it fast (basically I mean that if you use bitset<300> a;)?


Careful there -- did you examine the executable code for loop 2? As far as Iknow, it isn't unreasonable to expect an optimizing compiler to reduce that toa single statement since the loop operand is constant.

Recreate your test using an operand that isn't constant, verify the executablecode, and re-run the test.


First thing I tested. I believe the performance gap is real. YMMV...
-leor


I tested it as well with variable (runs from 1 to 11) , and again about 0
seconds.
Jul 22 '05 #19

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Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can...
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jinu1996
by: jinu1996 | last post by:
In today's digital age, having a compelling online presence is paramount for businesses aiming to thrive in a competitive landscape. At the heart of this digital strategy lies an intricately woven...

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