I have a function which displays a bitmap on a picture control. It
looks like the function can only be called once:
CDlg::OnDisplay()
{
VERIFY(m_bmp.LoadBitmap(hole1));
m_hole_1.SetBitmap(m_bmp);
}
m_bmp is a CBitmap declared in the header. Do I have to delete it and
re-establish it for it to be used a second time? If so, how do I do
that?
Thanks,
Matt