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Design Patterns Advice And Resources

Hi Folks: Can anyone direct me to a good resource on design patterns. I'd
like to use them for a project I'm working on regarding set theory - in
particular I'd like to use the Decorator pattern to present an interface for
a 'sortable' set template derived from the default unsorted set template.
And, I'd like to have a Factory pattern used as a source of the set objects.
I am a relative newbie to this sort of design approach, so if I'm thinking
wrong about things then I appreciate being set (NPI) back on the correct
path. I have seen some C# source for these things, but I want to do it in
C++ and I'd do better with source examples than trying to divine what should
be a pointer and what should be a reference and so on when setting up the
original template. Any direction (aside from misdirection) would be
appreciated.

regards,
L.
Jul 22 '05 #1
8 1596
"NKOBAYE027" <NK********@Rogers.Com> wrote...
Hi Folks: Can anyone direct me to a good resource on design patterns.[...]


How about comp.software.patterns?
Jul 22 '05 #2
"NKOBAYE027" <NK********@Rogers.Com> wrote in message
news:sp*********************@news04.bloor.is.net.c able.rogers.com...
Hi Folks: Can anyone direct me to a good resource on design patterns. I'd
like to use them for a project I'm working on regarding set theory - in
particular I'd like to use the Decorator pattern to present an interface for a 'sortable' set template derived from the default unsorted set template.
And, I'd like to have a Factory pattern used as a source of the set objects. I am a relative newbie to this sort of design approach, so if I'm thinking
wrong about things then I appreciate being set (NPI) back on the correct
path. I have seen some C# source for these things, but I want to do it in
C++ and I'd do better with source examples than trying to divine what should be a pointer and what should be a reference and so on when setting up the
original template. Any direction (aside from misdirection) would be
appreciated.


http://hillside.net/patterns/

-Mike
Jul 22 '05 #3
> NKOBAYE027 wrote:
Hi Folks: Can anyone direct me to a good resource on design patterns. I'd like to use them for a project I'm working on regarding set theory - in
particular I'd like to use the Decorator pattern to present an interface

for
a 'sortable' set template derived from the default unsorted set template. And, I'd like to have a Factory pattern used as a source of the set

objects.
I am a relative newbie to this sort of design approach, so if I'm thinking wrong about things then I appreciate being set (NPI) back on the correct
path. I have seen some C# source for these things, but I want to do it in C++ and I'd do better with source examples than trying to divine what

should
be a pointer and what should be a reference and so on when setting up the original template. Any direction (aside from misdirection) would be
appreciated.


http://hillside.net/patterns/


"Can patterns be harmful":
http://www.netobjectives.com/ezines/ezine_2004_01.pdf

discussions (vaguely) about that document:
http://groups.yahoo.com/group/extrem.../message/88654

--
Phlip
http://www.xpsd.org/cgi-bin/wiki?Tes...UserInterfaces
Jul 22 '05 #4
NKOBAYE027 wrote:
Hi Folks: Can anyone direct me to a good resource on design patterns.


"Design Patterns" by Gamma, Helm, Johnson, Vlissides, often called the
"GOF" (gang of four) book, because it was written by four authors.
Jul 22 '05 #5
Rolf Magnus wrote:
NKOBAYE027 wrote:

Hi Folks: Can anyone direct me to a good resource on design patterns.

"Design Patterns" by Gamma, Helm, Johnson, Vlissides, often called the
"GOF" (gang of four) book, because it was written by four authors.


Another view on the subject:
http://www.laputan.org/foote/papers.html

Jul 22 '05 #6
Thanks a lot everyone - I'm certain to have enough for many masochistic
hours of fun. :o)

regards,
L.

"lilburne" <li******@godzilla.net> wrote in message
news:bv************@ID-203936.news.uni-berlin.de...
Rolf Magnus wrote:
NKOBAYE027 wrote:

Hi Folks: Can anyone direct me to a good resource on design patterns.

"Design Patterns" by Gamma, Helm, Johnson, Vlissides, often called the
"GOF" (gang of four) book, because it was written by four authors.


Another view on the subject:
http://www.laputan.org/foote/papers.html

Jul 22 '05 #7
NKOBAYE027 wrote:
Thanks a lot everyone - I'm certain to have enough for many masochistic
hours of fun. :o)


Okay. I get it. We'll stop. We won't even mention Enterprise Application
Patterns, or all the PLOP papers.

Besides, those are all Booooring.

--
Phlip
http://www.xpsd.org/cgi-bin/wiki?Tes...UserInterfaces
Jul 22 '05 #8
On Tue, 03 Feb 2004 22:31:22 +0000, Phlip wrote:
NKOBAYE027 wrote:
Thanks a lot everyone - I'm certain to have enough for many masochistic
hours of fun. :o)


Okay. I get it. We'll stop. We won't even mention Enterprise Application
Patterns, or all the PLOP papers.

Besides, those are all Booooring.


But less boring is "Antipatterns" by Brown e.a. Probably not what the OP
is looking for, but a good read anyway.

HTH,
M4

Jul 22 '05 #9

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