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Book recommendations.

I'm writing a simple, but not that simple server-client application in
C#. It seems to be working, but I'm not sure whether the server is
completely thread-safe, robust and scalable (handling many clients at
the same time like real-world servers). Currently I'm spawning a
thread for each client. I think there might be some limit on the
number of concurrent threads, and I'm not sure if this many threads
are necessary or not. I've searched Google for this subject, but
couldn't find a thorough tutorial or anything like that. Is there any
book you would recommend? Thanks.
Sep 3 '08 #1
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