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Hatch brush orientation

When drawing with a hatch brush with a statement such as

myGraphics.FillPolygon(hatchBrush, polygon.vertices);

the hatch brush is always oriented in the same direction.

Is there a way of rotating the brush so that I can give it a different orientation for each polygon?

I.e. if it was a triangle and it was drawn upright then the brush would appear as normal but if the triangle was drawn upside down
the hatch brush pattern would appear upside down.
Aug 4 '08 #1
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