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Hatch brush orientation



When drawing with a hatch brush with a statement such as

myGraphics.FillPolygon(hatchBrush, polygon.vertices);

the hatch brush is always oriented in the same direction.

Is there a way of rotating the brush so that I can give it a different orientation for each polygon?

I.e. if it was a triangle and it was drawn upright then the brush would appear as normal but if the triangle was drawn upside down
the hatch brush pattern would appear upside down.
Thanks,
Steve
Aug 4 '08 #1
0 1177

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