In C# on Form1 I genetate an array of PictureBoxes and populate each with an
image as seen in the code below.
Later on I want to access a specific PictureBox to change its image, but I
keep getting the error "The name 'PictureBox1' does not exist in the current
context"
The code I use to try to access the PictureBox is "PictureBox1[Target].Image
= HoldBitMap; " where kount is an integer.
I know the answer is probably in using the Controls collection but I can't
get the syntax correct.
Thanks in advance for your help.
Jim
private void InitializePictureBox()
{
//allocate the picture box
PictureBox[] PictureBox1 = new PictureBox[1000];
int i;
int j;
int kount = 0;
Random randObj = new Random(unchecked((int)
(DateTime.Now.Ticks)));
//initialise each picture box
for(i=0; i<8; i++)
{
for (j = 0; j < 6; j++)
{
PictureBox1[kount] = new PictureBox();
// Set the location and size of the PictureBox control.
PictureBox1[kount].Location = new
System.Drawing.Point(100 * i, 100 * j);
PictureBox1[kount].Size = new System.Drawing.Size(99,
99);
PictureBox1[kount].TabStop = false;
// Set the SizeMode property to the StretchImage value.
This
// will shrink or enlarge the image as needed to fit
into
// the PictureBox.
PictureBox1[kount].SizeMode = PictureBoxSizeMode.Zoom;
// .StretchImage;
// Set the border style to a three-dimensional border.
PictureBox1[kount].BorderStyle = BorderStyle.Fixed3D;
//Wire the picture boxes click to new common click
handler.
PictureBox1[kount].Click += new
System.EventHandler(ClickHandler);
PictureBox1[kount].Tag = kount;
// Add the PictureBox to the form.
Controls.Add(PictureBox1[kount]);
// Add the image
PictureBox1[kount].Image = MakeBitMap();
kount++;
}
}
}