Warrick,
You could do that in a windows forms app, but my understanding of DX is
that rendering is a different beast than in say, GDI and you would have to
make the calls to the DX layer to make the transitions yourself (the filters
you are pointing to, I believe, are specific to IE and it's processing
pipeline for images).
While WPF might be on your todo list, this might be the perfect project
to get your feet wet.
You could do the transitions in GDI, but depending on the transition, it
might be difficult. Changing the opacity of two images is fairly simple,
but the barn doors, for example, that's harder, as you would have to
transform the image in 3D space to get the effect.
--
- Nicholas Paldino [.NET/C# MVP]
-
mv*@spam.guard.caspershouse.com
"Warrick Wilson" <wa*****@cwwilson.comwrote in message
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"Nicholas Paldino [.NET/C# MVP]" <mv*@spam.guard.caspershouse.comwrote
in message news:Oe**************@TK2MSFTNGP06.phx.gbl...
>Warrick,
I would ^seriously^ consider using WPF for this. You could easily
create two images, and then change the opacity of the images along
animation timelines (one going from 0 to 100, the other from 100 to 0
along any curve you want).
Doing it in GDI would just be too painful knowing that you can do it
MUCH easier in WPF.
Thanks for the reply. I'm not sure that I'm wanting to jump to WPF just
yet, but will consider it (it's on the list of "things to look at").
I was hoping to find someway of using the things descibed here
(http://msdn2.microsoft.com/en-us/lib...47(VS.85).aspx) so that I
could get the Checkboard, Blinds, and BarnDoor effects between images.