On Sun, 22 Jul 2007 11:13:46 -0700, Jonathan Wood <jw***@softcircuits.com>
wrote:
Okay, I figured out how to resize an image by creating a new bitmap and
specifying the new size when I do.
I don't suppose there's any support for resizing with anti-aliasing so
that I get a smoother image is there? Any tips?
Yes (ignoring for the moment any semantic difference between
"anti-aliasing" and "interpolation" :) ).
Create a new empty Bitmap rather than using one Bitmap as the source for
another, get a Graphics instance from that Bitmap, set the interpolation
quality you want on the Graphics instance, and use Graphics.DrawImage() to
render the original bitmap into the new Bitmap.
Pete