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Grab Audio from audio port

Hi all,
how I can grab audio output stream?
For example with my app I open Media Player and play a song, I want to
show a graph on THIS (media player) output (I don't want to play any
file).
I'm pretty sure that I've to invoke W32 Api, right?
Help me please!

cheers

Blu_Ciccio

Oct 15 '06 #1
3 2252
You can download the Windows Media SDK, which includes sample code for
Visualizations. This is a C++ project that shows you how to sample the
waveform from a playing Windows Media Player stream.
Peter

Oct 15 '06 #2
You can download the Windows Media SDK, which includes sample code for
Visualizations. This is a C++ project that shows you how to sample the
waveform from a playing Windows Media Player stream.
Peter

--
Co-founder, Eggheadcafe.com developer portal:
http://www.eggheadcafe.com
UnBlog:
http://petesbloggerama.blogspot.com


"Blu_Ciccio" wrote:
Hi all,
how I can grab audio output stream?
For example with my app I open Media Player and play a song, I want to
show a graph on THIS (media player) output (I don't want to play any
file).
I'm pretty sure that I've to invoke W32 Api, right?
Help me please!

cheers

Blu_Ciccio

Oct 15 '06 #3
You can download the Windows Media SDK, which includes sample code for
Visualizations. This is a C++ project that shows you how to sample the
waveform from a playing Windows Media Player stream.
Peter

--
Co-founder, Eggheadcafe.com developer portal:
http://www.eggheadcafe.com
UnBlog:
http://petesbloggerama.blogspot.com


"Blu_Ciccio" wrote:
Hi all,
how I can grab audio output stream?
For example with my app I open Media Player and play a song, I want to
show a graph on THIS (media player) output (I don't want to play any
file).
I'm pretty sure that I've to invoke W32 Api, right?
Help me please!

cheers

Blu_Ciccio

Oct 15 '06 #4

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