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VS2005 Emulator Very Slow

P: n/a
mac
I have a petty basic machine:
Win XP
1GB RAM
AMD 3500+ Chip (2.2 Mhz)

I just did a single form "Hello World" application and tried to debug. It
took 20 seconds to deploy to the emulator. The sam code in a Windows app
takes about 1 second to come up on the monitor, and that 1 second includes
the (neglible) build time.

I am worried that things will be horrible when I start coding for real.

Questions:

1. Is my experience normal?
2. Are things going to get a lot worse as the code gets bigger?
3. Anything I can do short of new hardware to speed things?
4. Haven't yet purchased my device. When I do, can you debug code that is
running on the device itself, and is that faster than emulation?

Thanks,

Mac
Aug 6 '06 #1
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4 Replies


P: n/a
"mac" <no**@none.comha scritto nel messaggio
news:JLaBg.19183$Nv.1920@fed1read10...

I just did a single form "Hello World" application and tried to debug. It
took 20 seconds to deploy to the emulator.
Only 20 secs?
You're lucky ;)

But that's because the smart VS distribute the whole Fw each time.
There is an option in the project property to avoid this (I don't remember
the exact name).
Aug 6 '06 #2

P: n/a
mac
Thanks for the reply. I now have a little more info: Deploying to the
"Pocket PC Emulator" takes about 20 seconds for a "Hello World" app.
Deploying to the "Pocket PC Phone" emulator takes close to one minute 45
seconds.

Does anyone know why it is so much worse for the "Pocket PC Phone" emualtor?
I am not talking about the SmartPhone emulator, but about the Pocket PC
Phone emulator.

Thanks,

Mac
"mac" <no**@none.comwrote in message
news:JLaBg.19183$Nv.1920@fed1read10...
>I have a petty basic machine:
Win XP
1GB RAM
AMD 3500+ Chip (2.2 Mhz)

I just did a single form "Hello World" application and tried to debug. It
took 20 seconds to deploy to the emulator. The sam code in a Windows app
takes about 1 second to come up on the monitor, and that 1 second includes
the (neglible) build time.

I am worried that things will be horrible when I start coding for real.

Questions:

1. Is my experience normal?
2. Are things going to get a lot worse as the code gets bigger?
3. Anything I can do short of new hardware to speed things?
4. Haven't yet purchased my device. When I do, can you debug code that is
running on the device itself, and is that faster than emulation?

Thanks,

Mac

Aug 6 '06 #3

P: n/a
Don't off your emulator all the time. When you start a new emulator it
always similate the installation of .Net Compact framework.

chanmm

"mac" <no**@none.comwrote in message
news:bYeBg.19188$Nv.13166@fed1read10...
Thanks for the reply. I now have a little more info: Deploying to the
"Pocket PC Emulator" takes about 20 seconds for a "Hello World" app.
Deploying to the "Pocket PC Phone" emulator takes close to one minute 45
seconds.

Does anyone know why it is so much worse for the "Pocket PC Phone"
emualtor? I am not talking about the SmartPhone emulator, but about the
Pocket PC Phone emulator.

Thanks,

Mac
"mac" <no**@none.comwrote in message
news:JLaBg.19183$Nv.1920@fed1read10...
>>I have a petty basic machine:
Win XP
1GB RAM
AMD 3500+ Chip (2.2 Mhz)

I just did a single form "Hello World" application and tried to debug.
It took 20 seconds to deploy to the emulator. The sam code in a Windows
app takes about 1 second to come up on the monitor, and that 1 second
includes the (neglible) build time.

I am worried that things will be horrible when I start coding for real.

Questions:

1. Is my experience normal?
2. Are things going to get a lot worse as the code gets bigger?
3. Anything I can do short of new hardware to speed things?
4. Haven't yet purchased my device. When I do, can you debug code that
is running on the device itself, and is that faster than emulation?

Thanks,

Mac


Aug 6 '06 #4

P: n/a
"chanmm" <ch*****@hotmail.comha scritto nel messaggio
news:%2****************@TK2MSFTNGP04.phx.gbl...
Don't off your emulator all the time. When you start a new emulator it
always similate the installation of .Net Compact framework.
Only if you don't save the emulator state when you close it.
Aug 6 '06 #5

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