If I recall correctly, in C++ there was an access specifier that could
label a data member of a class as "can be accessed by everyone else
EXCEPT the derived class" -- an accurate opposite of "protected". I
think I allude to the "friend" modifier in C++, which is different from
the C# "friend".
Does C# have any such specifier? Is there a method for a child class to
"not" inherit some properties off its base class?