Hi again all,
I'm strugling with this stupid GDI+ problem for days now, well not for
days but certainly for evenings.
I'm trying to learn a bit about GDI+ and C# through this
scopeapplication and I'm running into problems when I try to draw the
grid in a sepparet function, since the grid should only be drawn on
resize and thus can be kept in a buffer. So far the idea, problem: it
doesn't work and i don't see the problem.
I included my messy code in a forumthread as an example, please forgive
the mess. Cleanup is coming soon after this problem is solved.
http://www.codeguru.com/forum/showthread.php?t=377534
The problem dissapears when in the Draw method
Code:
//ResizeBackground(buffer.Width, buffer.Height);
is uncommented.
Also note that the bitmap ramains buffered, only the lines on it are
changed to some black dots on the almost left upper corner.
Please help me out, I have really no clue at all!
Kind regards, Jef