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iTunes events do not fire

Hello,

I've been playing around a little bit with the iTunes SDK. Doing the
following:

iTunesApp app = new iTunesAppClass();
app.OnPlayerPlayEvent += new
_IiTunesEvents_OnPlayerPlayEventEventHandler(app_O nPlayerPlayEvent);
private void app_OnPlayerPlayEvent(object iTrack)
{
IITTrack track = iTrack as IITTrack;
if (track != null)
label1.Text = "asd";
}
This doen't work as well as other examples I found on the net (complete
example projects) and even these don't work. I have a sneaking suspicion
that this has to do with (one of) the last update from iTunes 6.0.1.3.

Anyone has ideas why this won't work? FYI, i can get the track names and
all....

Hope someone knows the answer....
Feb 8 '06 #1
1 2893
Hi,

I'm having the same problem. Has anyone come up with a solution to
this?

Cursief wrote:
Hello,

I've been playing around a little bit with the iTunes SDK. Doing the
following:

iTunesApp app = new iTunesAppClass();
app.OnPlayerPlayEvent += new
_IiTunesEvents_OnPlayerPlayEventEventHandler(app_O nPlayerPlayEvent);
private void app_OnPlayerPlayEvent(object iTrack)
{
IITTrack track = iTrack as IITTrack;
if (track != null)
label1.Text = "asd";
}
This doen't work as well as other examples I found on the net (complete
example projects) and even these don't work. I have a sneaking suspicion
that this has to do with (one of) the last update from iTunes 6.0.1.3.

Anyone has ideas why this won't work? FYI, i can get the track names and
all....

Hope someone knows the answer....


Feb 24 '06 #2

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