"Frans Bouma [C# MVP]" <pe******************@xs4all.nl> wrote in message
news:xn***************@news.microsoft.com...
| Willy Denoyette [MVP] wrote:
|
| >
| > "Frans Bouma [C# MVP]" <pe******************@xs4all.nl> wrote in
| > message news:xn***************@news.microsoft.com...
| > > Const wrote:
| > >
| > | > Hi!
| > | >
| > | > I wonder how to rotate a pictureBox, welle, the image in the
| > | > pictureBox !
| > | >
| > | > I watched old post form here, but i can't find any answer for
| > this. I | > would like to rotate my pic like a sprite, with any angle
| > possible. | >
| > | > Anyone could help me please ?? I can't imagine there is only a
| > | > complicated way to do a such simple thing !
| > | >
| > | > Thanks !
| > >
| > > See the render code inside the following example:
| > >
| > >
http://weblogs.asp.net/fbouma/archiv...25/433976.aspx
| > >
| > > ----
| >
| > As the comments on this entry are closed I post them here.
| >
| > You can get accurate results for the frames per second counter value
| > when you calculate _timeCurrentFrame in the Animate method like this:
| > _timeCurrentFrame = new
| > DateTime(System.Diagnostics.Stopwatch.GetTimestamp ());
|
| Thanks Willy! I'll check it out :) I didn't think of the system ticker
| counter for this which is indeed more accurate :)
|
| FB
Well, no big deal, I was affraid you were going to "de computerboer om de
hoek" to buy some watercooled NVIDIA graphics board ;-) to increase your
frame rate.
Willy.