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Capturing Video from Webcam and anlysing content?

P: n/a
Hi guys & girls,
I would like to write some kind of "Head-Tracking-Software", which uses a
WebCam to react to the movement of the head of the person sitting in front of
the monitor.
I searched the web and found some information on writing such a software
with the help of the DirectShow library of DirectX9. But as it was all in C++
and as I'm not very good in C++ I thought someone here might give me a link
or some other information on how to write the capturing part of my software
in C# (with or without DirectDraw, it doesn't really matter).

I hope someone can help me on this one.

greetings

Florian
Jan 1 '06 #1
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2 Replies


P: n/a
Google for "C# wrapper for DirectShow" and "C# wrapper for AVIfile". The
latter (by Corinna John, on SourceForge) is what you'll probably end up
wanting to use. I've used it for other things but have not actually done
capturing with it -- I *think* it supports capturing.

"Stampede" <St******@discussions.microsoft.com> wrote in message
news:DA**********************************@microsof t.com...
Hi guys & girls,
I would like to write some kind of "Head-Tracking-Software", which uses a
WebCam to react to the movement of the head of the person sitting in front
of
the monitor.
I searched the web and found some information on writing such a software
with the help of the DirectShow library of DirectX9. But as it was all in
C++
and as I'm not very good in C++ I thought someone here might give me a
link
or some other information on how to write the capturing part of my
software
in C# (with or without DirectDraw, it doesn't really matter).

I hope someone can help me on this one.

greetings

Florian

Jan 2 '06 #2

P: n/a
There is an example of how to cpature video at the following URL:
http://www.codeproject.com/cs/media/..._Detection.asp

"Stampede" wrote:
Hi guys & girls,
I would like to write some kind of "Head-Tracking-Software", which uses a
WebCam to react to the movement of the head of the person sitting in front of
the monitor.
I searched the web and found some information on writing such a software
with the help of the DirectShow library of DirectX9. But as it was all in C++
and as I'm not very good in C++ I thought someone here might give me a link
or some other information on how to write the capturing part of my software
in C# (with or without DirectDraw, it doesn't really matter).

I hope someone can help me on this one.

greetings

Florian

Jan 2 '06 #3

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