using System
;using System.Runtime.InteropServices;
public void UpdateTime(DateTime ServerTime)
{
TimeZone localZone = TimeZone.CurrentTimeZone;
DateTime localTime = localZone.ToLocalTime(ServerTime);
TimeSpan localOffset = localZone.GetUtcOffset(localTime );
ServerTime = ServerTime.Add(localOffset);
SetTime(ServerTime);
}
[StructLayoutAttribute(LayoutKind.Sequential)]
private struct SYSTEMTIME
{
public short year;
public short month;
public short dayOfWeek;
public short day;
public short hour;
public short minute;
public short second;
public short milliseconds;
}
[DllImport("kernel32.dll")]
static extern bool SetLocalTime(ref SYSTEMTIME time);
private void SetTime(DateTime NewTime)
{
SYSTEMTIME st;
st.year = (short)NewTime.Year;
st.month = (short)NewTime.Month;
st.dayOfWeek = (short)NewTime.DayOfWeek;
st.day = (short)NewTime.Day;
st.hour = (short)NewTime.Hour;
st.minute = (short)NewTime.Minute;
st.second = (short)NewTime.Second;
st.milliseconds = (short)NewTime.Millisecond;
SetLocalTime(ref st);
}
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