Hi,
I tried google and searched the old posts -- with no success. Like a
zillion of people before I have a problem when rendering transparent
PNGs with GDI+ and the C# Graphics class. The image shows am object on a
transparent background. I get ugly artifacts at the object's edge where
the transparency begins. It looks as if there was a 8bit alpha reduced
to 1 bit. Where there wasn't full transparency, the background (I
suppose blue) seems to shine through.
Does anybody know if that's a problem with the image, the gdi+ or with
my programming?? I simply call
g.DrawImage(img, startPos, 0, imageWidth, height);
Thanks for any reply and best regards,
Felix