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PropertyBag collection in C#

P: n/a


I'm writing a windows user control in C# and 'm not able to retain the
change made to the usercontrol public properties.

If i drop the user control in the designer, change it's property values
and run the program the properties are reverting to the default values.

In VB6 there was a convenient way of storing values in PropertyBag
collection and accessing via ReadProperties or WriteProperties.

I searched in web and found that the suggestion was to use
Serialization. Is there any other way?
any help is appreciated

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Nov 16 '05 #1
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