Hi,
for my D3D C# editor i'm using a simple panel control as the target
window for rendering (the Paint method is overriden). I have a
problem when it come to smoothly updating the view.
I'm using a form timer 60 times per second to call a static method
which invalidates the panel control. It works but the rendering is
not synched with the display and the scene blinks....
Is there a clean way to update the rendering of my scene view ??
thanks.
haust.
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