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shared classes/package in C#

Hi,

I have common classes/packages to share by different sets of projects. Some
share by project A and B, some by project A and C.

What is the best practice to handle shared classes? Should I take each set
of common classes out and compile them to individual dlls, e.g. ab.dll.
ac.dll, together with A.exe, B.exe, C.exe?

That way I ends up lots of dlls(projects) and kind of annoying.

In Java, I just put them in a single source tree, compile them all together
and when I deploy, I can use script to pull out right *.class.

But in CSharp, it is compiled to one dll, not one to one class files.
Nov 16 '05 #1
1 1712
The rough equivalent of .class files in .NET are "netmodules". Look them up
in MSDN if you want to go there.

Personally I don't see why lots of little DLLs are a problem. You don't even
have to load them into a VS.NET solution if they're fairly static and you
can use nANT or MSBuild to compile them instead.

--
____________________
Klaus H. Probst, MVP
http://www.vbbox.com/
"Ryan Liu" <rl**@espacesoft.com> wrote in message
news:%2****************@tk2msftngp13.phx.gbl...
Hi,

I have common classes/packages to share by different sets of projects. Some share by project A and B, some by project A and C.

What is the best practice to handle shared classes? Should I take each set
of common classes out and compile them to individual dlls, e.g. ab.dll.
ac.dll, together with A.exe, B.exe, C.exe?

That way I ends up lots of dlls(projects) and kind of annoying.

In Java, I just put them in a single source tree, compile them all together and when I deploy, I can use script to pull out right *.class.

But in CSharp, it is compiled to one dll, not one to one class files.

Nov 16 '05 #2

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