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Global Bitmap variables. Is it possible?

Hi,

I have a "master bitmap" which contains all the images my app will
use. It's way to big to be put as an embedded resource.

I wanted to create a "public const Bitmap variable" which i load only
once at the start of the app, similar to how i handle global
variables, but i can't seem to find a way to do this. I don't want to
constantly be loading the enormous bitmap in all my classes!

Is there a way to do this?

-alex-
Nov 15 '05 #1
1 2430
You can't make it a constant, but you can make the variable Readonly and
Static. You could load the image in the static constructor so that it is
available when your class is used.

"Alex Gray" <gr*****@netscape.net> wrote in message
news:50**************************@posting.google.c om...
Hi,

I have a "master bitmap" which contains all the images my app will
use. It's way to big to be put as an embedded resource.

I wanted to create a "public const Bitmap variable" which i load only
once at the start of the app, similar to how i handle global
variables, but i can't seem to find a way to do this. I don't want to
constantly be loading the enormous bitmap in all my classes!

Is there a way to do this?

-alex-

Nov 15 '05 #2

This thread has been closed and replies have been disabled. Please start a new discussion.

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