Lars,
I would suggest searching MSDN for the header file for the DLL. The header
file is called "Mmsystem.h"
Sorry I couldn't find it quickly, but I'm sure if you read the following
docs I'm sure you'll figure it out.
The Platform SDK: Windows Multimedia documant "Waveform Audio" has all the
information you need.
If you have further questions once you find the APIs you need, please
repost.
--
Glen Jones MCSD
"Lars Stenberg" <ls***@psycat.net> wrote in message
news:Er********************@newsc.telia.net...
Glen Jones MCSD wrote: Lars,
I'll asume you mean the length of play time.
Simply Yes, you could do it if you loaded the file, determined the bit
rate and frequency, then do the calculation. But WHY would you want to go
through all that trouble. ;)
I would suggest resigning yourself to using the winmm.dll.
Hope this helps.
Hi, Again!
Thanks for your answer, where can i find some api-reference for winmm.dll?
Or do you know what function to call?
Cheers,
Lars