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Help for building a simcity-like game

P: n/a

I need help to build a simcity-like game. Exspecially I don't know how I can
render the graphics. I'm looking for a not-too-difficult way to do it

Thanks in advance

Emanuele
Nov 15 '05 #1
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P: n/a
I'm not sure if C# is the best language for something like this as it
doesn't give full control over the graphics compared to C++ where you
easily can change individual pixels.

You need a flat world, upon which you place objects. Objects come in
different size and have their own image (bitmap). Determine which object
is in front of what and have the objects draw themselves from the rear and
forwards.

Good Luck!

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Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
Nov 15 '05 #2

P: n/a
Emanuele,

The better forum for this question would be the managed DirectX forum.
DirectX is the API you would use in writing a game and the managed version
is oriented towards C# and VB.Net. The forum is
microsoft.public.win32.programmer.directx.managed

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Lynn Harrison
SHAMELESS PLUG - Introduction to 3D Game Engine Design (C# & DX9)
www.forums.Apress.com

"AlternativaMente" <no*@lo.do> wrote in message
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I need help to build a simcity-like game. Exspecially I don't know how I can render the graphics. I'm looking for a not-too-difficult way to do it

Thanks in advance

Emanuele

Nov 15 '05 #3

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