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Changing ProgressBar in a seperate Thread

Hello,

I want to change a ProgressBar in a separate Thread.

My current code is the following:

private void changeProgressB arThread()
{
changeProgressB ar();
}

private void changeProgressB ar()
{
toolStripProgre ssBar1.Maximum = 100;
for (int i = 0; i <= 100; i++)
{
toolStripProgre ssBar1.Value = i;
if (i == 100)
{
for (int j = 100; j >= 0; j++)
{
toolStripProgre ssBar1.Value = j;
}
i = 0;
}
}
}
private void button1_Click(o bject sender, EventArgs e)
{

ThreadStart thrdDeleg1 = new ThreadStart(add DataSetThread);
Thread addDSThrd1 = new Thread(thrdDele g1);

ThreadStart thrdDeleg2 = new ThreadStart(cha ngeProgressBarT hread);
Thread addDSThrd2 = new Thread(thrdDele g2);

addDSThrd1.Star t();
addDSThrd2.Star t();

while (addDSThrd1.IsA live)
{
if(!addDSThrd1. IsAlive)
addDSThrd2.Abor t();
}
addDSThrd1.Join ();

string[] row = new String[3];
row[0] = searchText_;
row[1] = results_.count. ToString();
row[2] = "0";
dgViewData.Rows .Add(row);

}
My problem is now, that I cannot use the toolStripProgre ssBar1 object:

"Cross-thread operation not valid: Control '' accessed from a thread
other than the thread it was created on."

I understand the error message but... How can I fix the error?
I do not know how to update my progress bar if I cannot update it in my
seperate thread.

How do you do that?
It would be nice if you could give me a small example.
And my other question concerns the following code lines:

while (addDSThrd1.IsA live)
{
if(!addDSThrd1. IsAlive)
addDSThrd2.Abor t();
}
I think these lines of code are not very well/ secure,
because it looks bit like an endless loop.

How do you let another thread (here my progress bar thread) stop if a
long calculation in another thread is finished?

Regards,

Martin
Nov 20 '06 #1
3 34674
Try to exploit the following idea. Check if Invoke is required
(this is the only thread-safe property of a control) and if it is,
Invoke a delegate initialized with your changeProgressB ar method
instead of calling it directly.

// declare delegate signature
private delegate void ChangeProgressB arCallback();

private void changeProgressB ar()
{
if(toolStripPro gressBar1.Invok eRequired)
{
// instantiate the callback instance out of this very method
ChangeProgressB arCallback callback = new ChangeProgressB arCallback(chan geProgressBar);

// invoke it, when it comes to it again InvokeRequired will be false
Invoke(callback );
}
else
{
toolStripProgre ssBar1.Maximum = 100;
for (int i = 0; i <= 100; i++)
{
toolStripProgre ssBar1.Value = i;
if (i == 100)
{
for (int j = 100; j >= 0; j++)
{
toolStripProgre ssBar1.Value = j;
}
i = 0;
}
}
}
}
Martin Pöpping wrote:
Hello,

I want to change a ProgressBar in a separate Thread.

My current code is the following:

private void changeProgressB arThread()
{
changeProgressB ar();
}

private void changeProgressB ar()
{
toolStripProgre ssBar1.Maximum = 100;
for (int i = 0; i <= 100; i++)
{
toolStripProgre ssBar1.Value = i;
if (i == 100)
{
for (int j = 100; j >= 0; j++)
{
toolStripProgre ssBar1.Value = j;
}
i = 0;
}
}
}
private void button1_Click(o bject sender, EventArgs e)
{

ThreadStart thrdDeleg1 = new ThreadStart(add DataSetThread);
Thread addDSThrd1 = new Thread(thrdDele g1);

ThreadStart thrdDeleg2 = new ThreadStart(cha ngeProgressBarT hread);
Thread addDSThrd2 = new Thread(thrdDele g2);

addDSThrd1.Star t();
addDSThrd2.Star t();

while (addDSThrd1.IsA live)
{
if(!addDSThrd1. IsAlive)
addDSThrd2.Abor t();
}
addDSThrd1.Join ();

string[] row = new String[3];
row[0] = searchText_;
row[1] = results_.count. ToString();
row[2] = "0";
dgViewData.Rows .Add(row);

}
My problem is now, that I cannot use the toolStripProgre ssBar1 object:

"Cross-thread operation not valid: Control '' accessed from a thread
other than the thread it was created on."

I understand the error message but... How can I fix the error?
I do not know how to update my progress bar if I cannot update it in my
seperate thread.

How do you do that?
It would be nice if you could give me a small example.
And my other question concerns the following code lines:

while (addDSThrd1.IsA live)
{
if(!addDSThrd1. IsAlive)
addDSThrd2.Abor t();
}
I think these lines of code are not very well/ secure,
because it looks bit like an endless loop.

How do you let another thread (here my progress bar thread) stop if a
long calculation in another thread is finished?

Regards,

Martin
Nov 20 '06 #2
Thanks for your answer!

Sericinus hunter schrieb:
Try to exploit the following idea. Check if Invoke is required
(this is the only thread-safe property of a control) and if it is,
Invoke a delegate initialized with your changeProgressB ar method
instead of calling it directly.
[...]
if(toolStripPro gressBar1.Invok eRequired)
The ToolStripProgre ssBar does not has a property "InvokeRequired " :-(
Nov 20 '06 #3
Ah, I did not realize that, since never used this control myself.
However, I found the suggestion somewhere on the web, that you
can check this property with any other control (you can probably
create one, hidden, just for this very purpose):

http://www.devnewsgroups.net/group/m...opic43420.aspx

Martin Pöpping wrote:
Thanks for your answer!

Sericinus hunter schrieb:
> Try to exploit the following idea. Check if Invoke is required
(this is the only thread-safe property of a control) and if it is,
Invoke a delegate initialized with your changeProgressB ar method
instead of calling it directly.
[...]
if(toolStripPro gressBar1.Invok eRequired)

The ToolStripProgre ssBar does not has a property "InvokeRequired " :-(
Nov 20 '06 #4

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