Hello,
I am using Response.WriteFile (filename) to write a file that on
the server to my web client.
I discover that the while a client request a big file,
for example, a 14m-bytes one, the memory usage of the
w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m
or greater file. Is it possible to conserve a little memory while
writing files to the client.
--
Best Regards,
W. Jordan 7 2949
Tr something like
--
Daniel Fisher(lennybacon) http://www.lennybacon.com
"W. Jordan" <wm******@163.com> wrote in message
news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Try something like the following (set this.m_bufferSize to the size you want
to allocate in memory):
context.Response.Buffer = false;
FileStream _fileStream = null;
byte[] _buffer = new byte[this.m_bufferSize];
long _byteCount;
try
{
_fileStream = File.OpenRead(_filePath);
while ((_byteCount = _fileStream.Read(_buffer, 0, _buffer.Length)) > 0)
{
if(context.Response.IsClientConnected)
{
context.Response.OutputStream.Write(_buffer, 0, _buffer.Length);
context.Response.Flush();
}
else
{
return;
}
}
}
catch(Exception _ex)
{
throw _ex;
}
finally
{
_fileStream.Close();
context.Response.End();
}
--
Daniel Fisher(lennybacon) http://www.lennybacon.com
"W. Jordan" <wm******@163.com> wrote in message
news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Try something like the following (set this.m_bufferSize to the size you want
to allocate in memory):
context.Response.Buffer = false;
FileStream _fileStream = null;
byte[] _buffer = new byte[this.m_bufferSize];
long _byteCount;
try
{
_fileStream = File.OpenRead(_filePath);
while ((_byteCount = _fileStream.Read(_buffer, 0, _buffer.Length)) > 0)
{
if(context.Response.IsClientConnected)
{
context.Response.OutputStream.Write(_buffer, 0, _buffer.Length);
context.Response.Flush();
}
else
{
return;
}
}
}
catch(Exception _ex)
{
throw _ex;
}
finally
{
_fileStream.Close();
context.Response.End();
}
--
Daniel Fisher(lennybacon) http://www.lennybacon.com
"Daniel Fisher(lennybacon)" <in**@lennybacon.com> wrote in message
news:Ou*************@TK2MSFTNGP15.phx.gbl... Tr something like
-- Daniel Fisher(lennybacon) http://www.lennybacon.com
"W. Jordan" <wm******@163.com> wrote in message news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Someone has done a very good job of explaining the cause of the problem, and
how to work out a solution here: http://www.devx.com/dotnet/Article/22533
--
Regards
John Timney
ASP.NET MVP
Microsoft Regional Director
"W. Jordan" <wm******@163.com> wrote in message
news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Hello,
I changed the code slightly to the following and monitored
the memory usage with the task manager.
I am sad to find that during the downloading, the memory
usage goes up still. The sample file used for download testing
was 14mb, and the memory consumption delta went up more than
twice of the file size.
Response.Clear ();
Response.Buffer = false;
Response.AppendHeader("Content-Type", "octet-stream");
Response.AppendHeader("Content-Disposition","attachment");
Response.Flush ();
int bufferSize = 8192;
byte[] buffer = new byte[bufferSize];
long byteCount;
using (FileStream fs = File.OpenRead (AppPath.MapPath (fileName)))
{
while ((byteCount = fs.Read (buffer, 0, buffer.Length)) > 0)
{
if (Response.IsClientConnected)
{
Response.OutputStream.Write (buffer, 0, buffer.Length);
Response.Flush ();
}
else
{
return ;
}
}
}
--
Best Regards,
W. Jordan
"Daniel Fisher(lennybacon)" <in**@lennybacon.com> wrote in message
news:Op**************@TK2MSFTNGP14.phx.gbl... Try something like the following (set this.m_bufferSize to the size you want to allocate in memory):
context.Response.Buffer = false; FileStream _fileStream = null; byte[] _buffer = new byte[this.m_bufferSize]; long _byteCount; try { _fileStream = File.OpenRead(_filePath); while ((_byteCount = _fileStream.Read(_buffer, 0, _buffer.Length)) > 0) { if(context.Response.IsClientConnected) { context.Response.OutputStream.Write(_buffer, 0, _buffer.Length); context.Response.Flush(); } else { return; } } } catch(Exception _ex) { throw _ex; } finally { _fileStream.Close(); context.Response.End(); }
-- Daniel Fisher(lennybacon) http://www.lennybacon.com
"W. Jordan" <wm******@163.com> wrote in message news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Hello,
I am downloading the code and will examine it.
Thank you for providing this information!
--
Best Regards,
W. Jordan
"John Timney ( MVP )" <ti*****@despammed.com> wrote in message
news:uJ**************@TK2MSFTNGP09.phx.gbl... Someone has done a very good job of explaining the cause of the problem, and how to work out a solution here:
http://www.devx.com/dotnet/Article/22533
-- Regards
John Timney ASP.NET MVP Microsoft Regional Director
"W. Jordan" <wm******@163.com> wrote in message news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
Hi Danial,
I tried to change Response.Flush to Response.OutputStream.Flush.
The performance appears to be a little better, however, the
memory usage problem is still there. :P
Perhaps, there're still a huge buffer inside the FileStream.
Thus, the while loop will fill it up and thus the memory consumption
goes up accordingly.
--
Best Regards,
W. Jordan
"Daniel Fisher(lennybacon)" <in**@lennybacon.com> wrote in message
news:Op**************@TK2MSFTNGP14.phx.gbl... Try something like the following (set this.m_bufferSize to the size you want to allocate in memory):
context.Response.Buffer = false; FileStream _fileStream = null; byte[] _buffer = new byte[this.m_bufferSize]; long _byteCount; try { _fileStream = File.OpenRead(_filePath); while ((_byteCount = _fileStream.Read(_buffer, 0, _buffer.Length)) > 0) { if(context.Response.IsClientConnected) { context.Response.OutputStream.Write(_buffer, 0, _buffer.Length); context.Response.Flush(); } else { return; } } } catch(Exception _ex) { throw _ex; } finally { _fileStream.Close(); context.Response.End(); }
-- Daniel Fisher(lennybacon) http://www.lennybacon.com
"W. Jordan" <wm******@163.com> wrote in message news:eA**************@TK2MSFTNGP12.phx.gbl... Hello,
I am using Response.WriteFile (filename) to write a file that on the server to my web client.
I discover that the while a client request a big file, for example, a 14m-bytes one, the memory usage of the w3wp.exe increases the same amount of 14m.
That might be horrible if I allow the users to download a 32m or greater file. Is it possible to conserve a little memory while writing files to the client.
--
Best Regards, W. Jordan
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