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Making a transparent background using GDI+

P: n/a
I am trying to make a transparent background using the Bitmap and Graphics
classes by setting the alpha value. However, it looks like what is happening
is that it is being painted on top of the current color rather than
replacing it, therefore preventing me from having a transparent area in my
image. What can I do to replace pixels rather than paint on top of them?

Nathan Sokalski
Nov 19 '05 #1
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